Kassoon
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NPC Generator

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Advanced [show]


Adelard Myerscough, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy auburn stubble. He sports grey clothing, slightly heavier than average wear. He has a hunchback. His hair is long and auburn with streaks of chestnut, and is pulled back with small grey clips. His beard is chestnut, braided, and well cared for. His violet eyes peer out from beneath his deerstalker grey hat.

Personality: This man loves singing and to teach people singing more than just about anything. He is harsh and unforgiving.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Adelard was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: His religion dominates his actions.

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Religious, Enemies. Occupation: Herbalist

Voice: Speaks with back of mouth

Attributes [hide]

Adelard Myerscough, Male Human Monk 1
Medium (6'1") Human, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)6 (-2) 11 (+0)12 (+1) 7 (-2)18 (+4)
Skills Investigation +3, Medicine +0
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple -2

Possessions: 4000 cp. Red spinel (160 gp).


Social Check DCs


Hunter Huckabee, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is typically in his Bookbinder uniform. His white hair has been sun bleached extensively. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born at the edge of vast forest. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Hunter took refuge in the large cave and found the beat up quarterstaff and armor he uses now. He tends to his Bookbinder job now, and dutifully fulfills any obligations he has.

Motivation: Wants to open a new tavern; and expand his business

Ideals: Gifted. Flaws: Shy. Bonds: Job, Poor, Nature. Occupation: Bookbinder

Voice: Italian accent

Attributes [hide]

Hunter Huckabee, Male Human Barbarian 2
Medium (5'6") Human, Neutral Evil (CR 2)
Armor Class 11
Hit Points 19 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 10 (+0)6 (-2) 13 (+1)13 (+1)
Skills Performance +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 370 gp.


Social Check DCs


Baradad Jharthraxyn, Male Dragonborn [Permalink]

Personal [hide]

Description: 6'1" and muscular, this eastern man is wearing a long, green cloak. His long brass crest is drawn into a two foot long braid. He is baby faced.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Baradad is combative with any and all who dare try his patience in the slightest.

History: He comes from a rich eastern family. Cursed with lycanthropy at a very young age, Baradad has worked very hard to control his curse. He now mingles about in high society.

Motivation: To protect his home; and he doesn't get along with people that don't share his tastes

Ideals: Athletic, Impeccable, Justice. Flaws: Disease. Bonds: Rich, Guardian. Occupation: Sailor

Voice: Posh accent

Attributes [hide]

Baradad Jharthraxyn, Male Dragonborn Aristocrat 2
Medium (6'1") Dragonborn, Chaotic Good (CR 2)
Armor Class 10
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 7 (-2)13 (+1) 15 (+2)10 (+0)
Skills Medicine +4
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 50 gp.


Social Check DCs


Three In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is well dressed, but even with his fine clothing he looks run-down. He keeps his orange fur in a flapper bob. His eyes, though not visible through his cowl, are green.

Personality: He is a Servant first and foremost. He believes firmly that knowledge should be universal. He has a small toy that he constantly fidgets with.

History: He was born several months after his father was called into army service. When money was particularly tight he was walking through alleys when he overheard a Servant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He left for the east, certain he would find work there.

Motivation: Balancing his hectic life and new Servant responsibilities is difficult.

Flaws: Addict. Bonds: Poor, Job, Military, Immigrant. Occupation: Servant

Voice: Speaks with back of mouth

Attributes [hide]

Three In the Wind, Male Tabaxi Aristocrat 1
Medium (6'1") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 8 (-1)8 (-1) 12 (+1)8 (-1)
Skills Nature +1, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 3000 cp.


Social Check DCs

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