Mardnab Timbers, Female Gnome [Permalink]
Personal [hide]
Description: She is scrawny and has patchy chestnut stubble. She wears a blue shirt with thin white vertical stripes and black pants. She has a hunchback. Her chestnut hair is braided into rings. Her blue eyes have a joyful gleam in them most of the time.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Mardnab lived on a farm with her mother, near the main road leading to a nearby town. She found a children's book about a Gnome Commoner who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has been saving her money to try and buy her sister's freedom.
Motivation: An old rival family wants her found; and obtaining odd cultural human artifacts is her passion
Ideals: Opinionated, Extrovert. Flaws: Ugly. Bonds: Family, Adventurer. Occupation: Armorer
Voice: Draws out vowels
Attributes [hide]
Small (3'2") Gnome, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 10 (+0) | 6 (-2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 100 sp. 1 Masterwork Uncommon Weapon.
Seven Mirror, Female Tabaxi [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She wears just a pastel suit. She wears a deerstalker hat to cover her moderate length orange fur. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She does not trust anyone and sleeps with one eye open.
History: Born to a pair of adventurers, Seven grew up listening to her father's many stories. She found a children's book about a Tabaxi Warrior who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Seven fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To get a good night's sleep.
Ideals: Fighting. Flaws: Sensitive, Insomniac. Bonds: Attractive, Adventurer. Occupation: Bookbinder
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'3") Tabaxi, Neutral Good (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 9 (-1) | 10 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 160 gp.
Frug Pingun, Male Gnome [Permalink]
Personal [hide]
Description: He wears a tight fitting tan shirt and pants. His hair is greying and his face has many wrinkles. His eyes, though not visible through his cowl, are violet.
Personality: Frug speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He works hard and plays hard.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. His mother had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.
Motivation: He is not mentally stable, and does not behave rationally; and he has money and likes to spend it
Ideals: Impeccable, Artistic. Flaws: Hedonist, Insane. Bonds: Rich. Occupation: Jeweler
Voice: Switch between two voices
Attributes [hide]
Small (3'8") Gnome, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 7 (-2) | 12 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Aquan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 150 gp.
Emerald Of Wine, Female Tabaxi [Permalink]
Personal [hide]
Description: She is lean but muscular and prefers to wear brown pants and tee shirts. She has dyed her greying red fur a little too much giving a sharp red color. She wears crescent spectacles with a black brim.
Personality: She hates Tabaxis with a passion. As such she is filled with self loathing. She is obsessed with her god.
History: Born in the west her family was never financially stable. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: She's in love; and an old rival family wants her found
Flaws: Racist. Bonds: Religious, Poor, Family, Has a crush. Occupation: Shipwright
Voice: Whispers
Attributes [hide]
Medium (4'7") Tabaxi, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 10 (+0) | 10 (+0) | 5 (-3) | 6 (-2) |
Senses Passive Perception 7
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 100 gp. 1 Silk rope.
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