Thomas Harlow, Male Human [Permalink]
Personal [hide]
Description: He wears dull grey sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed ceremonial dagger, just in case. He carries with him a set of ceremonial daggers, each one with a opal on the hilt. He only wears one on his belt and the other on his back. He wears his red hair up. His eyes are amber and beady.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Born in the north to a Hunter, Thomas learned a great deal about his father's area of expertise. He was an apprentice working in his father's forge. He has drifted from career to career and currently works as a Hunter.
Motivation: To be a Interpreter again; and he is unsatisfied with his job
Ideals: Fighting, Opinionated. Flaws: Ugly, Secretive. Bonds: Job. Occupation: Hunter
Voice: Spits words with contempt
Attributes [hide]
Medium (6'6") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 14 (+2) | 12 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Draconic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 600 sp.
Valafar Harm, Male Tiefling [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a black vest with golden trim over his white shirt. His red leather gloves and pants are well-kept, and his black boots flare out at the collars. He has styled his black hair well, parting it to the right. His eyes are likewise gold. His teeth are white and perfect.
Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He is able to fit into much smaller and tighter spaces than normal.
History: He is the product a well kept family trust fund and as such has never really known need. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has never given up on his music dream.
Motivation: He feels threatened by others; and he is terrified, and will act out of fear
Ideals: Artistic, Gifted. Flaws: Fearful. Bonds: Attractive, Rich. Occupation: Shipwright
Voice: Pirate accent
Attributes [hide]
Medium (5'1") Tiefling, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 9 (-1) | 6 (-2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
Possessions: Just what you see.
Flame Hummingbird, Female Tabaxi [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she is wearing the road beaten gear of a warrior. She sports a flattop fur cut. Her eyes are yellow and she is always smoking a pipe.
Personality: She is business-like. She takes instructions and follows them to the letter. She does suffer from mild PTSD, and the sight of illithids may trigger it at times.
History: She was born to a pair of big game hunters, but was frequently ill as a child. She was an apprentice working in her father's forge. She struck the Mason job and began her own company from there.
Motivation: She desires power and/or immortality; and to be a bricklayer again
Ideals: Fighting, Professionalism. Flaws: Disease. Bonds: Enemies, Job, Adventurer. Occupation: Mason
Voice: Dutch accent
Attributes [hide]
Medium (5'1") Tabaxi, Chaotic Good (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 11 (+0) | 12 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: 1000 cp. White pearl (130 gp).
Engong Ridley, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears silk and lounges about seductively. Her skin is fair and her fingers are delicate and long. Her brown hair is lengthy and is close to two feet long. Her amber eyes lackadaisically let the world flow into them.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: Engong hails from a village terrorized by dire rats. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Many dire rats want her driven away; and her name or reputation has been wronged in the past by dire rats, and she desires to right it
Flaws: Shy, Antagonistic. Bonds: Attractive, Adventurer, Enemies. Occupation: Armorer
Voice: Raspy
Attributes [hide]
Medium (5'2") Half-Orc, True Neutral (CR 2)
Armor Class 12
Hit Points 4 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 7 (-2) | 9 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 270 gp.
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