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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Merla Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: She is renowned for her bright red dresses and hats. She keeps her long blonde hair kept up in a rat tail. Her eyes are likewise hazel. Her teeth are yellowed and unaligned.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: She was born to a pair of big game hunters, but was frequently ill as a child. In her 12th year, her parents were killed by a goblins raid, leaving Merla alone in the world. After a stint in an orphanage, she was adopted. She tends to her Layabout job now, and dutifully fulfills any obligations she has.

Motivation: A deep hatred of goblins; and several ex partners dislike her way of doing things and want revenge

Ideals: Philantrophist. Flaws: Ugly, Insane, Disease. Bonds: Job, Enemies. Occupation: Layabout

Voice: Indian accent

Attributes [hide]

Merla Warmwater, Female Halfling Fighter 1
Small (3'0") Halfling, Neutral Good (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)14 (+2) 11 (+0)10 (+0) 8 (-1)8 (-1)
Skills Arcana +2, Nature +2
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee -1 / 1d4-3, Ranged +4 / 1d4+2, Grapple +2

Possessions: 6000 cp.


Social Check DCs


Stacee Tealeaf, Female Halfling [Permalink]

Personal [hide]

Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She has white hair. She has a tattooed face.

Personality: She is happy with her job as a Hunter. She turns her eye from what people do, preferring to live and let live. She is skeptical of what others tell her and is slow to trust.

History: Born to a pair of adventurers, Stacee grew up listening to her mother's many stories. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Stacee grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Stacee. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She doesn't get along with people that don't share her tastes; and sabotage a competitor

Ideals: Impeccable. Flaws: Shy. Bonds: Job, Adventurer, Criminal record. Occupation: Hunter

Voice: Speaks with a cold

Attributes [hide]

Stacee Tealeaf, Female Halfling Commoner 1
Small (2'10") Halfling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 14 (+2)10 (+0) 15 (+2)14 (+2)
Skills Arcana +2, Deception +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee -1 / 1d4-3, Ranged +4 / 1d4+2, Grapple +2

Possessions: 3000 cp.


Social Check DCs


Silgre Mitchell, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears dull white sweaters, loose tan pants, and alligator leather shoes. Beneath her sweater she keeps a concealed greatsword, just in case. She carries a battered rapier and tarnished greatsword as well. Her hair is cut close to her head. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her hazel eyes.

Personality: She is mildly Half-Orc supremacist, though she does not identify as such. A true patriot, Silgre would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She was born in a small island village. Her father took her hunting and taught her how to get in the mind of other creatures. She bought a greatsword and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Half-Elven compassion.

Ideals: Fighting. Flaws: Racist. Bonds: Attractive, Military, Nature. Occupation: Mercenary

Voice: Sore throat, cough

Attributes [hide]

Silgre Mitchell, Female Half-Orc Monk 2
Medium (5'3") Half-Orc, Chaotic Good (CR 2)
Armor Class 12
Hit Points 7 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 7 (-2)11 (+0) 4 (-3)7 (-2)
Skills Acrobatics +4, Perception -1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple -1

Possessions: Just what you see.


Social Check DCs


Gunnloda Eversharp, Female Dwarf [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She has styled her black hair well, parting it to the left. She has a tattooed face.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: She was born the only child of a wealthy merchant. She always admired divine-users and wanted to develop the talent, but never had the affinity for it. She has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest woman in the south; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Entrepeneur, Gifted, Fighting. Flaws: Sensitive. Bonds: Attractive. Occupation: Servant

Voice: High pitched, excited

Attributes [hide]

Gunnloda Eversharp, Female Dwarf Sorcerer 1
Medium (4'1") Dwarf, Neutral Good (CR 1)
Armor Class 7
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)4 (-3) 14 (+2)8 (-1) 10 (+0)13 (+1)
Skills Persuasion +3, Stealth -1
Senses Passive Perception 10
Languages Dwarven
Attacks Melee +2 / 1d4+0, Ranged -1 / 1d4-3, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 20 pp.


Social Check DCs

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