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NPC Generator

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Advanced [show]


Tawna Brightmoon, Female Halfling [Permalink]

Personal [hide]

Description: She is a mite stocky and wears a red collared shirt and black skirt. She accessorizes with a tan scarf around the waist and a strap diagonally across her shirt. Her black hair is smooth and relatively long. Her fair skin shows little sign of her aristocratic breeding.

Personality: Aggressive, abrasive, and angry, Tawna embodies much of what other species detest in the Halflings. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: The child of a Bellfounder, who enjoyed hunting, Tawna was taken on many hunting expeditions. Ostracized due to the divine powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. She was granted divine powers by her dying brother.

Motivation: She's repulsed by the PC.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Nature. Occupation: Baker

Voice: Hard of hearing, loud

Attributes [hide]

Tawna Brightmoon, Female Halfling Druid 1
Small (3'2") Halfling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 8 (-1)11 (+0) 10 (+0)13 (+1)
Skills Athletics +2, Investigation +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 2000 cp.


Social Check DCs


Mantus Peace, Male Tiefling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. Beneath his clothing is a huge mess of scar tissue. His hair is greying and his face has many wrinkles. His silver eyes peer out from beneath his top black hat.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. A true patriot, Mantus would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Gifted from a young age, Mantus studied abroad. He was taken as a slave by a traveling circus and forced to perform He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: He wants revenge against giants; and he wants nothing more than to rejoin the army

Ideals: Gifted. Bonds: Slave, Enemies, Military. Occupation: Weaver

Voice: Low range voice

Attributes [hide]

Mantus Peace, Male Tiefling Commoner 1
Medium (6'8") Tiefling, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 10 (+0)8 (-1) 8 (-1)9 (-1)
Skills Insight +1, Performance +1
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1

Possessions: 150 gp.


Social Check DCs


Raer Holimion, Male Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing the road beaten gear of a warrior. He has red hair. His face is scarred and worn.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is lazy and tries to find solutions quickly.

History: He was born several months after his father was called into army service. His father was a soldier and died while he was still young. Raer was left his father's suit of armor and trained in its use and care. He moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Passionate. Flaws: Ugly, Lazy. Bonds: Immigrant, Military. Occupation: Locksmith

Voice: Speaks through clenched teeth

Attributes [hide]

Raer Holimion, Male Elf Bard 2
Medium (5'2") Elf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 13 (+1)12 (+1) 9 (-1)8 (-1)
Skills Athletics +1, Medicine +1
Senses Passive Perception 9
Languages Common, Elven, Goblin
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11300

Possessions: 370 gp. 1 Everburning torch.


Social Check DCs


Mozikth Lhamboldennish, Male Dragonborn [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has silver crest. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He can speak with the recently deceased. Flattery will make him almost putty in your hands.

History: Mozikth was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. Due to his spouse's obsession with being a Shepherd they were divorced and he won custody of their daughter. He worked as a Crown-heir, and he later adopted a second daughter.

Motivation: Doesn't want to be a Crown-heir and was forced into it by his family; and to unite with his brother

Ideals: Gifted. Flaws: Selfish. Bonds: Immigrant, Attractive, Poor, Family. Occupation: Crown-heir

Voice: Low rumbling, strings words together

Attributes [hide]

Mozikth Lhamboldennish, Male Dragonborn Ranger 1
Medium (6'8") Dragonborn, Lawful Good (CR 1)
Armor Class 9
Hit Points 5 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 5 (-3)8 (-1) 12 (+1)13 (+1)
Skills History +1, Sleight of Hand +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: Just what you see.


Social Check DCs

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