Varg Marlee, Male Half-Orc [Permalink]
Personal [hide]
Description: This man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and sports empty pouches on his belt. His hair is chestnut and curly. He has amber eyes and a black hat with a tan feather.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He does not trust anyone and sleeps with one eye open.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. There was a wharf not far from home where he often wandered off to fish. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Obtaining odd cultural Half-Orc artifacts is his passion; and to reunite with his old friends
Flaws: Antagonistic, Insomniac, Disease. Bonds: Adventurer, Nature. Occupation: Beggar
Voice: Slurs words
Attributes [hide]
Medium (6'2") Half-Orc, Neutral Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 11 (+0) | 10 (+0) | 12 (+1) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Orc, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 2 | 1 | 0 |
Possessions: 100 sp.
Argran Winthrop, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He keeps his chestnut hair in a flapper bob. He has brown eyes.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Argran was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted from career to career and currently works as a Miner.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Entrepeneur, Disciplined, Justice, Fighting. Bonds: Job. Occupation: Miner
Voice: Old Prospector
Attributes [hide]
Medium (6'3") Half-Orc, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 13 (+1) | 13 (+1) | 6 (-2) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: Golden pearl (160 gp).
Thava Verthisathurgiesh, Female Dragonborn [Permalink]
Personal [hide]
Description: She has a missing left arm. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. She has done her best to style her rusty crest to look like a famous performer. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She exudes charisma. She is a tour de force of persuasion. She plays an instrument quite well.
History: Thava was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. As a young child she wandered into the woods despite her mother's warnings against it. Afterwards she claimed she had encountered illithids who tried to eat her hand. Days after completing her studies, news broke out that her hometown was attacked by illithids. Thava was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the illithids.
Motivation: Many illithids want her driven away.
Ideals: Artistic. Bonds: Attractive, Poor, Enemies. Occupation: Mason
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Evil (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 12 (+1) | 14 (+2) | 13 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 110 gp. 1 Hourglass.
Lidda Hilltopple, Female Halfling [Permalink]
Personal [hide]
Description: This tall, slender woman tends to wear a large white jacket. Her hair is chestnut and curly. Her hazel eyes peer out from beneath her broad white hat.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She has a habit of throwing herself into exceedingly dangerous situations.
History: Born in a small village she learned the ways of the warrior from her father. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Animal Trainer. She ran away from her former home and has been making her living as a Animal Trainer for the past few years.
Motivation: She would like to get married and retire; and to prove her worth to the world
Ideals: Disciplined, Fighting. Flaws: Impulsive. Bonds: Job, Has a crush. Occupation: Animal Trainer
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (3'1") Halfling, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 6 (1d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 5 (-3) | 16 (+3) | 10 (+0) | 14 (+2) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Halfling, Undercommon, Gnome
Attacks Melee -1 / 1d4-3, Ranged +5 / 1d4+3, Grapple +4
Possessions: 20 gp. Golden yellow topaz (300 gp).
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