Pennie Brushgather, Female Halfling [Permalink]
Personal [hide]
Description: She wears a red shirt, with a brown mid length skirt with brown tights and flats, usually wearing a coat over them. She is bristling with hidden weapons, mostly lances and greatswords. Her golden hair is cut short. Her eyes are likewise violet. Her teeth are white and perfect.
Personality: She does not believe in betrayal or weakness as things to be tolerated. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: She was raised in a forest tribe. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Dilettante work with an outfit from a few towns over. Dilettante work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She has comitted a past crime that haunts her to this day; and further expansion of business
Ideals: Justice. Bonds: Criminal record, Attractive, Job, Nature. Occupation: Dilettante
Voice: Dutch accent
Attributes [hide]
Small (3'1") Halfling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 11 (+0) | 9 (-1) | 9 (-1) | 4 (-3) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 110 gp.
Stannor Goodbarrel, Male Halfling [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress). His blonde hair is slicked back into a classic pompadour. His eyes are a pleasant brown.
Personality: He is irascible and easily irritated. He pushes his goals aggressively. He is also a coward if confronted.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Miller arts, while his father instructed him in etiquette, music and courtly manner. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He desires power and/or immortality; and he has passion for adventuring and risk
Flaws: Antagonistic, Fearful. Bonds: Rich, Criminal record, Adventurer. Occupation: Miller
Voice: Draws out vowels
Attributes [hide]
Small (3'1") Halfling, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 10 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 10 (+0) | 13 (+1) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Halfling, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
Possessions: 1000 cp. Silver comb with moonstones (200 gp).
Mumpena Loofollue, Female Gnome [Permalink]
Personal [hide]
Description: A stocky darker skinned woman, she wears a blue coat over a brown low-cut shirt, and a broad hat upon her head. Her hair is silver and very short. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She is frequently practicing swordplay.
History: She served in the navy to pay for her family's outstanding loans. She took after her mother in leading caravans. Because they were valued, her mother taught her to defend herself. When her mother died while fighting goblins, the young Mumpena began to lead the lost caravan. Days after completing her studies, news broke out that her hometown was attacked by goblins. Mumpena was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the goblins.
Motivation: She has money and likes to spend it; and revenge
Ideals: Optimist, Entrepeneur. Bonds: Military, Enemies, Rich. Occupation: Ruler
Voice: Middle-eastern accent
Attributes [hide]
Small (3'5") Gnome, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 13 (+1) | 7 (-2) | 4 (-3) | 10 (+0) |
Senses Passive Perception 7
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 6000 cp. 1 Masterwork Light steel shield.
Fargas Whispermouse, Male Halfling [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Halflings. His skin is dark but he possesses many brown ritualistic tattoos. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has styled his golden hair well, parting it to the right. He has a dull look in his hazel eyes.
Personality: Calm and collected, he is a well trained Jeweler. He does not believe in violence as a means to an end. He is a dedicated Jeweler but believes his peers are too gung-ho.
History: He got into the Jeweler business at a young age. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He used his abilities to travel the world and help people.
Motivation: Balancing his hectic life and new Jeweler responsibilities is difficult; and he's looking for his big break
Ideals: Pacifist, Philantrophist. Bonds: Attractive, Job, Adventurer. Occupation: Jeweler
Voice: Relaxed voice
Attributes [hide]
Small (3'2") Halfling, Neutral Good (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 14 (+2) | 13 (+1) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Halfling, Draconic
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 40 gp.
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