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NPC Generator

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Advanced [show]


Chem Doom, Male Tiefling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he typically wears green cloth garments or leather armor. His blue hair is smooth and relatively long. He has a dull look in his gold eyes.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is a bit of a xeno-phobe, disliking non-Tieflings.

History: Born to a pair of adventurers, Chem grew up listening to his mother's many stories. As a young adult he joined a group advocating for an improvement in Tiefling conditions. He used his abilities to travel the world and help people.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Philantrophist. Flaws: Racist. Bonds: Adventurer, Immigrant. Occupation: Shoemaker

Voice: Old thin voice

Attributes [hide]

Chem Doom, Male Tiefling Wizard 1
Medium (5'6") Tiefling, Chaotic Good (CR 1)
Armor Class 7
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)4 (-3) 8 (-1)18 (+4) 5 (-3)11 (+0)
Skills Arcana +6, Sleight of Hand -1
Senses Passive Perception 7
Languages Common, Gnoll, Undercommon, Terran, Dwarven
Attacks Melee +2 / 1d4+0, Ranged -1 / 1d4-3, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14310000000

Possessions: 60 gp. Pink pearl (90 gp).


Social Check DCs


Enidda Tarkelby, Female Gnome [Permalink]

Personal [hide]

Description: She wears a simple tan robe with black stripes complete with hood. Her silver hair is unkempt and raggedy. She has gray eyes and a tan hat with a black feather.

Personality: Enidda speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is an amazing painter.

History: Enidda lived on a farm with her father, near the main road leading to a nearby town. Her parents enrolled her in a Sorcerer school at a young age so that she could practice her martial talents. By chance she met her brother recently and the two have been together since.

Motivation: Marry her brother to traveling adventurers; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Poor, Family. Occupation: Unemployed

Voice: Excited and jittery

Attributes [hide]

Enidda Tarkelby, Female Gnome Sorcerer 1
Small (3'4") Gnome, Lawful Evil (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)9 (-1) 16 (+3)9 (-1) 11 (+0)11 (+0)
Skills History +1, Investigation +1
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee -1 / 1d4-3, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 130 gp. 1 Silk rope.


Social Check DCs


Flask In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged man has a large pastel mantle and cape that has been intricately interwoven into his grey robe and is in decent physical shape. His fur is brown, silky, and of moderate length. His half smiles and blue eyes are beguiling and draw you in.

Personality: Overbrimming with self-confidence, Flask isn't afraid of most anything. He has a strong dislike to people who do not believe in Tabaxi unity. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Due to his spouse's obsession with being a Roofer they were divorced and he won custody of their daughter. He worked as a Mason, and he later adopted a second daughter.

Motivation: To reunite with his absent mother; and an old rival family wants him found

Ideals: Impeccable. Bonds: Attractive, Religious, Military, Family. Occupation: Mason

Voice: Dark and ominous

Attributes [hide]

Flask In the Morning, Male Tabaxi Wizard 1
Medium (6'6") Tabaxi, Lawful Good (CR 1)
Armor Class 7
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)5 (-3) 9 (-1)12 (+1) 7 (-2)12 (+1)
Skills Intimidation +3
Senses Passive Perception 8
Languages Common, Ignan
Attacks Melee +1 / 1d4-1, Ranged -1 / 1d4-3, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 5000 cp.


Social Check DCs


Rurik Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: He wears bulky brown painted plate armor. His attire stands in sharp contrast to his scythe, which is beautifully polished and possesses an ornate carving of a rose on it. His hair is cut close to his head. His face is covered beneath a completely black helmet.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. He used his abilities to travel the world and help people.

Motivation: He is currently in port desperately looking for someone to get him out; and he's repulsed by the pc

Ideals: Philantrophist, Gifted. Flaws: Antagonistic, Fearful. Bonds: Slave. Occupation: Navigator

Voice: Hard of hearing, loud

Attributes [hide]

Rurik Graybeard, Male Dwarf Adept 2
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)15 (+2) 12 (+1)7 (-2)
Skills Deception +0, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven, Gnome, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 210 gp.


Social Check DCs

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