Ernest Barclay, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He prefers to wear grey pants and tee shirts. His silver hair is braided into rings. His violet eyes dart from person to person to random spaces in the air.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is harsh and unforgiving.
History: When he was but 5 years old his parents immigrated from the north. Ernest was born on a far northern mountains where he grew up under the tutelage of his father, an expert Banker. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Revenge; and a deep hatred of orcs
Ideals: Justice. Flaws: Antagonistic. Bonds: Job, Immigrant, Enemies. Occupation: Banker
Voice: German accent
Attributes [hide]
Medium (5'10") Human, Lawful Evil (CR 2)
Armor Class 13
Hit Points 8 (2d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 17 (+3) | 9 (-1) | 7 (-2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 100 pp.
Gimgen Aranore, Male Dwarf [Permalink]
Personal [hide]
Description: This late middle aged man very much looks the part of a Stableman and is in decent physical shape. With bright chestnut hair and a scraggly beard. He has a tattooed face.
Personality: He snorts whenever he laughs or is feeling confident. He also hits on women, regardless of circumstances.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Stableman work with an outfit from a few towns over. Stableman work suited him well, and with each successful project, he earned more gold and more respect from his peers. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Sabotage a competitor.
Ideals: Artistic. Bonds: Job, Has a crush, Rich. Occupation: Stableman
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (4'5") Dwarf, Neutral Good (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 9 (-1) | 11 (+0) | 6 (-2) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +1
Possessions: 160 gp.
Harvest In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She tends to wear a pastel poncho over her likewise colored trousers and shirt. She has done her best to style her white fur to look like a famous performer. Her fair skin shows little sign of her aristocratic breeding.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She does suffer from mild PTSD, and the sight of brigands may trigger it at times.
History: From birth she was tutored by a cruel and relentless mentor. Her first spouse was a Apothecary, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. Days after completing her studies, news broke out that her hometown was attacked by brigands. Harvest was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the brigands.
Motivation: Doesn't want to be a Map Maker and was forced into it by her family; and to reunite with her absent mother
Flaws: Terse. Bonds: Attractive, Enemies, Mentor, Family. Occupation: Map Maker
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'3") Tabaxi, Chaotic Good (CR 1)
Armor Class 8
Hit Points 8 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 7 (-2) | 14 (+2) | 7 (-2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple -2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 700 sp.
Chaedi Arnuanna, Female Half-Elf [Permalink]
Personal [hide]
Description: Her right side is far more bruised and cut up than her other. She wears a tattered pair of loose yellow pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She keeps her long golden hair kept up in a rat tail. Her blue eyes are passionate and lively.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She has a minor phobia of water and hates getting wet.
History: The child of southern immigrants she idolized her father. When money was particularly tight she was walking through alleys when she overheard a Courier hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She left for the south, certain she would find work there.
Motivation: She feels threatened by others; and she is terrified, and will act out of fear
Ideals: Disciplined. Flaws: Ugly, Fearful. Bonds: Poor, Immigrant. Occupation: Courier
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'1") Half-Elf, Neutral Good (CR 2)
Armor Class 10
Hit Points 19 (2d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 10 (+0) | 14 (+2) | 8 (-1) | 6 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4
Possessions: 50 gp.
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