Virra Dunben, Female Gnome [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She dresses well, typically a more casual-formal manner. Her long red hair is drawn into a two foot long braid. Her otherwise smooth face is marked with small tiny scars.
Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. The war was a terrible time for her, and Virra does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: Born to a poor family in the city she treasured whatever gifts she got. From there she went from mercenary job to mercenary job. She has dedicated herself to building a better world.
Motivation: She feels kind of lost in life.
Flaws: Depressed. Bonds: Attractive, Military, Poor, Adventurer. Occupation: Fisher
Voice: Aggressive tone
Attributes [hide]
Small (3'6") Gnome, True Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 12 (+1) | 14 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Halfling, Aquan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 120 gp.
Zagga Reid, Female Half-Orc [Permalink]
Personal [hide]
Description: The light-skinned woman stands 5'9" and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her golden hair is braided into rings. Her blue unseeing eyes seem to look past you.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She uses divination through singing.
History: She was born blind and as such lacked many opportunities for work. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to end her boredom
Ideals: Gifted, Fighting. Flaws: Disease, Antagonistic, Mundane. Bonds: Rich. Occupation: Servant
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'9") Half-Orc, Neutral Good (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 8 (-1) | 10 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 200 sp. Silver comb with moonstones (100 gp). 1 Masterwork Common Melee.
Oda Quillsharpener, Female Gnome [Permalink]
Personal [hide]
Description: She is wearing the road beaten gear of a warrior. Her brown hair is knotted and matted. Her fierce hazel eyes like to dwell on things.
Personality: She is a Assassin first and foremost. She believes firmly that knowledge should be universal. She is frequently practicing swordplay.
History: Oda was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Assassin work with an outfit from a few towns over. Assassin work suited her well, and with each successful project, she earned more gold and more respect from her peers. Recently the stress of being a Assassin has made it difficult for her to sleep.
Motivation: To share knowledge with the world; and she'd like to take her coworkers down a peg
Ideals: Fighting, Logical. Flaws: Insomniac. Bonds: Job, Military, Poor. Occupation: Assassin
Voice: Hissing voice
Attributes [hide]
Small (3'6") Gnome, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 11 (+0) | 7 (-2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 3000 cp. Pink pearl (160 gp).
Hunter Hill, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He is bristling with hidden weapons, mostly shortspears and hammers. He wears his hair in dreadlocks. His eyes, though not visible through his cowl, are hazel.
Personality: Stoic and calm, he prefers to meditate than take action. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He is a Jackalwere in disguise. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: Meet up once more with his childhood friend.
Ideals: Disciplined, Impeccable. Bonds: Poor, Criminal record, Adventurer. Occupation: Seamstress
Voice: Can't modulate volume
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 9 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 11 (+0) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
Possessions: 270 gp. 1 Bullseye lantern.
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