Flask Thundercloud, Male Tabaxi [Permalink]
Personal [hide]
Description: With brown face paint in a stripe pattern across his face, he wears clothing that is held on in multiple layers but all of it is in poor condition. His fur is cut close to his head. His thin eyebrows rest above his beady amber eyes.
Personality: While he acts the brute, he is far gentler than he would appear. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He served in the navy to pay for his family's outstanding loans. When Flask reached his early adolescence his Tabaxi father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Entrepeneur. Flaws: Ugly. Bonds: Poor, Military. Occupation: Carpenter
Voice: Scandinavian accent
Attributes [hide]
Medium (6'4") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 16 (+3) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +4
Possessions: 40 pp. 1 Masterwork Common Melee.
Halimath Goltorah, Male Half-Elf [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears a yellow coat over a brown low-cut shirt, and a small hat upon his head. His auburn hair is unkempt and raggedy. He is baby faced.
Personality: Halimath is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He cannot resist a sob story and will often dote over anyone who has one.
History: He was raised in a white middle class family as the only child. When money was particularly tight he was walking through alleys when he overheard a Bowyer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He became a Bowyer soon after.
Motivation: He is content; and to end his boredom
Ideals: Extrovert, Philantrophist. Flaws: Ugly, Mundane. Bonds: Poor. Occupation: Bowyer
Voice: Sleepy voice
Attributes [hide]
Medium (5'9") Half-Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 8 (-1) | 7 (-2) | 9 (-1) | 5 (-3) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 110 gp.
Spring Mist, Female Tabaxi [Permalink]
Personal [hide]
Description: This tall, slender woman dresses well, wearing brown shirts, loose pants, and blazers most of the time. Her fur, while still mostly yellow, has prominent grey streaks. Her eyes are hazel and catlike.
Personality: She hates gnolls. She views them as having robbed her home of its proper glory. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: When she was but 7 years old her parents immigrated from the south. She moved from fad to fad and when she turned 15 she discovered singing. She left for the south, certain she would find work there.
Motivation: She wants revenge against gnolls.
Ideals: Impeccable, Artistic. Bonds: Attractive, Enemies, Immigrant. Occupation: Engraver
Voice: Irish accent
Attributes [hide]
Medium (5'11") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 16 (+3) | 11 (+0) | 13 (+1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 20 gp. 1 Masterwork Uncommon Weapon.
Smoking Moon, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she is wearing a long, brown cloak. She wears her white fur up. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Bounty Hunter arts, while her mother instructed her in etiquette, music and courtly manner. Ostracized due to the necromantic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. She was granted necromantic powers by her dying brother.
Motivation: She feels threatened by others; and she has money and likes to spend it
Ideals: Gifted. Flaws: Selfish, Fearful. Bonds: Rich. Occupation: Bounty Hunter
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (4'9") Tabaxi, True Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 7 (-2) | 7 (-2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 360 gp. Silver-plated steel longsword with jet jewel in hilt (200 gp). A silver and pearl hairclip (100 gp). Silver comb with moonstones (200 gp). 1 Masterwork Uncommon Weapon.
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Their contribution stands as a beacon of hope for all adventurers!