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NPC Generator

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Advanced [show]


Veit Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears grey trousers with blue and tan striped suspenders. He wears various colorful collared shirts. His auburn hair is cut short. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He speaks before he thinks and is too direct. He has a minor phobia of water and hates getting wet.

History: He was raised in a white middle class family as the only child. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Fisher soon after.

Motivation: Expand his business; and he feels kind of lost in life

Flaws: Impulsive, Fearful, Mundane, Depressed. Bonds: Job. Occupation: Fisher

Voice: Spits and sputters

Attributes [hide]

Veit Rumnaheim, Male Dwarf Aristocrat 2
Medium (4'5") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)15 (+2) 18 (+4)10 (+0)
Skills Athletics +3, Religion +4
Senses Passive Perception 14
Languages Common, Dwarven, Abyssal, Halfling
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +4

Possessions: 340 gp.


Social Check DCs


Bhevek Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He keeps his brown hair in a flapper bob. His brown eyes dart from person to person.

Personality: Overbrimming with self-confidence, Bhevek isn't afraid of most anything. He has a strong dislike to people who do not believe in Halfling unity. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Bhevek is combative with any and all who dare try his patience in the slightest.

History: Bhevek was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes

Ideals: Athletic, Impeccable, Justice. Bonds: Adventurer, Poor. Occupation: Priest

Voice: Whispers

Attributes [hide]

Bhevek Warmwater, Male Halfling Commoner 1
Small (3'1") Halfling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 11 (+0)10 (+0) 10 (+0)9 (-1)
Skills Athletics +0, Performance +1
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +1

Possessions: 80 gp.


Social Check DCs


River Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her gray fur is matted, messy, and big. Her copper eyes are passionate and lively.

Personality: River wants to be seen as a stoic, levelheaded, noble Barbarian, so she tries to act the part. She does a good job, for the most part... She is afraid of women and trembles around them

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Bounty Hunter arts, while her mother instructed her in etiquette, music and courtly manner. When she was little, her rather wealthy family often ventured across the desert to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. River took refuge in the old dungeon and found the beat up quarterstaff and armor she uses now. She bought a quarterstaff and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Money/treasure; and she is greedy

Ideals: Athletic, Disciplined. Flaws: Ugly, Shy. Bonds: Rich, Nature. Occupation: Bounty Hunter

Voice: Excited and jittery

Attributes [hide]

River Candle, Female Tabaxi Barbarian 1
Medium (6'4") Tabaxi, Chaotic Good (CR 1)
Armor Class 10
Hit Points 11 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 9 (-1)5 (-3) 16 (+3)12 (+1)
Skills Acrobatics +2, Investigation -1
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 130 gp.


Social Check DCs


Az-Rans Blakely, Male Half-Orc [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a black shirt with thin blue vertical stripes and black pants. He wears a colorful flower in his white hair. His eyes are likewise gray.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Az-Rans was born in the east. At a young age he loved to build and create. In his 13th year, his parents were killed by a goblins raid, leaving Az-Rans alone in the world. After a stint in an orphanage, he was adopted. Since then, he has sought to make the best of life.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and he is wracked by social anxiety

Ideals: Optimist, Persistence. Flaws: Fearful. Bonds: Attractive, Enemies. Occupation: Beggar

Voice: Prounounces S like Z

Attributes [hide]

Az-Rans Blakely, Male Half-Orc Warlock 1
Medium (5'3") Half-Orc, Chaotic Good (CR 1)
Armor Class 7
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)4 (-3) 13 (+1)8 (-1) 16 (+3)7 (-2)
Skills Intimidation +0, Religion +1
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged -1 / 1d4-3, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2000 cp.


Social Check DCs

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