Boddynock Tarkelby, Male Gnome [Permalink]
Personal [hide]
Description: He has a missing left arm. He has a large tan mantle and cape that has been intricately interwoven into his yellow robe. He wears his brown hair down. His face is covered beneath a completely black helmet.
Personality: He can speak with the recently deceased. He misses his home and complains about the freezing weather, even in summer.
History: Boddynock was born in the north. At a young age he loved to build and create. His psionic abilities were realized during a raid on his village. He was granted psionic powers by his dying sister.
Motivation: He wants revenge against drow; and he's repulsed by the pc
Ideals: Gifted, Persistence. Bonds: Immigrant. Occupation: Adventurer
Voice: Excited and jittery
Attributes [hide]
Small (3'6") Gnome, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 10 (+0) | 5 (-3) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 20 gp. 1 Silk rope.
Ralf Hadlee, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 5'1" and is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has wavy blonde hair. His half smiles and brown eyes are beguiling and draw you in.
Personality: A deeply religious man he believes everything happens for a reason. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. After coming to the age of reason, Ralf took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has been a successful dealer in antiques buying low and selling high.
Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Gifted, Entrepeneur. Bonds: Attractive, Religious, Slave. Occupation: Herbalist
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'1") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 10 (+0) | 11 (+0) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +5
Possessions: Just what you see.
Mordai Agony, Male Tiefling [Permalink]
Personal [hide]
Description: He tends to wear a green poncho over his likewise colored trousers and shirt. His attire stands in sharp contrast to his spear, which is beautifully polished and possesses an ornate carving of a skull on it. His dark red hair is matted, messy, and big. His black eyes dart from person to person to random spaces in the air.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Mordai is combative with any and all who dare try his patience in the slightest.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He has had some formal music training, and achieved minor success. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is currently in port desperately looking for someone to get him out; and his relatives are trying to arrange a marriage
Ideals: Disciplined, Justice, Artistic. Flaws: Ugly. Bonds: Slave. Occupation: Bounty Hunter
Voice: Scratchy, weak
Attributes [hide]
Medium (6'2") Tiefling, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 15 (+2) | 12 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
Possessions: 30 gp. Lapis lazuli (8 gp).
Nim Ostoroth, Male Elf [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His long golden hair reaches down to his waist. His eyes are likewise hazel. His teeth are yellowed and unaligned.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Nim is combative with any and all who dare try his patience in the slightest.
History: He was raised in a plains tribe. A gypsy cursed him at a young age, leading to his ugly appearance. He bought a spear and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To reunite with his old friends; and obtaining odd cultural half-orc artifacts is his passion
Ideals: Passionate, Justice. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Barkeep
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'3") Elf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 10 (+0) | 9 (-1) | 8 (-1) | 4 (-3) | 12 (+1) |
Senses Passive Perception 7
Languages Common, Elven
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +0
Possessions: 130 gp. Silver pearl (130 gp).
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