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NPC Generator

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Advanced [show]


Nogu Huxley, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman likes to wear darkened spectacles and heavy clothing, no matter the weather. She has a penchant for wearing a ring with an oversized emerald on her right hand. With wild black hair. Her eyes are violet and catlike.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: Nogu was born in the south. At a young age she loved to build and create. A gifted student she started as a Baker, but she got bored and became a Spice Merchant. Due to her spouse's obsession with being a Baker they were divorced and she won custody of their son. She worked as a Spice Merchant, and she later adopted a second son.

Motivation: She wants revenge against drow; and she is greedy

Ideals: Persistence. Bonds: Rich, Family, Job, Enemies. Occupation: Spice Merchant

Voice: Creaky witch voice

Attributes [hide]

Nogu Huxley, Female Half-Orc Commoner 2
Medium (4'10") Half-Orc, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 4 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 7 (-2)7 (-2) 11 (+0)12 (+1)
Skills Religion +0, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 700 sp.


Social Check DCs


Immeral Galanodel, Male Elf [Permalink]

Personal [hide]

Description: He stands about 5'5" and wears a tan costume with the symbols of death on his torso. His right leg appears badly burned and disfigured. His black hair is matted, messy, and big. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was raised in a white middle class family as the only child. A gypsy cursed him at a young age, leading to his ugly appearance. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Disciplined. Flaws: Ugly, Mundane. Bonds: Slave. Occupation: Mortician

Voice: Uses lots of figures of speech

Attributes [hide]

Immeral Galanodel, Male Elf Paladin 1
Medium (5'5") Elf, Lawful Good (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 10 (+0)11 (+0) 10 (+0)9 (-1)
Skills Arcana +2, Insight +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 1 Banded mail.


Social Check DCs


Amnon Secret, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a moderate pudge and is not very fit. His hair is white and curly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a Bricklayer first and foremost. He believes firmly that knowledge should be universal. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: From birth he was tutored by a cruel and relentless mentor. His father had invested heavily in several trade routes and wanted him to inherit them. He has achieved small success as a Bricklayer.

Motivation: Further expansion of business; and he is unsatisfied with his job

Bonds: Adventurer, Job, Immigrant, Mentor, Rich. Occupation: Bricklayer

Voice: Jamaican accent

Attributes [hide]

Amnon Secret, Male Tiefling Adept 2
Medium (5'4") Tiefling, Neutral Good (CR 2)
Armor Class 8
Hit Points 13 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)6 (-2) 12 (+1)11 (+0) 16 (+3)11 (+0)
Skills Persuasion +2, Sleight of Hand +0
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +0 / 1d6-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 370 gp.


Social Check DCs


Sarah Read, Female Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a weathered and beat up set of banded mail beneath an oversized brown coat. Her tied-back hair is brown. Her brown unseeing eyes seem to look past you.

Personality: She is fixated on the number 74. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. When she's not drinking or sleeping the drinks off, she's doing singing.

History: She was born to a criminal king-pin and mafia family While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. Being a Barkeep kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She has comitted a past crime that haunts her to this day; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Artistic. Flaws: Disease, Insane. Bonds: Criminal record. Occupation: Barkeep

Voice: Speaks fast with a slight lisp

Attributes [hide]

Sarah Read, Female Human Fighter 1
Medium (5'6") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)5 (-3) 6 (-2)5 (-3)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +2

Possessions: 160 gp.


Social Check DCs

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