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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Nemeia Dodge, Female Tiefling [Permalink]

Personal [hide]

Description: This malnourished woman is renowned for her bright black dresses and hats. Her red hair is kept up in a ponytail inside a top hat. Her gold eyes are passionate and lively.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Flattery will make her almost putty in your hands.

History: Raised by wardens she was only a novice when gnolls swooped upon their monastery and killed most of the order. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Revenge; and a deep hatred of gnolls

Flaws: Antagonistic, Selfish. Bonds: Poor, In love, Religious, Enemies. Occupation: Mason

Voice: Puts emphasis on the wrong words

Attributes [hide]

Nemeia Dodge, Female Tiefling Ranger 1
Medium (5'2") Tiefling, True Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)15 (+2) 6 (-2)14 (+2)
Skills Athletics +3, Religion +4
Senses Passive Perception 8
Languages Common, Celestial, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 300 sp.


Social Check DCs


Fargrim Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is well dressed, but even with his fine clothing he looks run-down. His brown hair is unkempt and raggedy. His face is covered beneath a completely black helmet.

Personality: Fargrim is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Fargrim is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Born to a Herbalist, his mother struggled to pay the bills. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. Due to his spouse's obsession with being a Herbalist they were divorced and he won custody of their daughter. He worked as a Miner, and he later adopted a second daughter.

Motivation: To reunite with his absent mother; and to unite with his sister

Ideals: Extrovert. Flaws: Ugly. Bonds: Poor, Family. Occupation: Miner

Voice: Speaks like tongue is numb

Attributes [hide]

Fargrim Graybeard, Male Dwarf Aristocrat 1
Medium (4'1") Dwarf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)15 (+2) 14 (+2)9 (-1)
Skills Arcana +4, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Draconic, Celestial
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 2000 cp.


Social Check DCs


Dustin Kendall, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'9" when asserting himself. His head has been shaved. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Calm and collected, he is a well trained Blacksmith. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He is the product a well kept family trust fund and as such has never really known need. His father had invested heavily in several trade routes and wanted him to inherit them. He's also a talented Fortune-teller, but doesn't like to broadcast it.

Motivation: Sabotage a competitor; and money/treasure

Ideals: Entrepeneur. Flaws: Ugly, Insomniac. Bonds: Job, Rich. Occupation: Blacksmith

Voice: Pronounces difficult words wrong

Attributes [hide]

Dustin Kendall, Male Human Rogue 2
Medium (5'9") Human, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 5 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 7 (-2)7 (-2) 12 (+1)14 (+2)
Skills Nature +0, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0

Possessions: 190 gp. 1 Silver holy symbol.


Social Check DCs


Arumawann Murnig, Male Gnome [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He is well dressed, constantly wearing a tan suit, blue shirt, and black tie. His whole body is exceptionally muscular. His hair is greying and his face has many wrinkles. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born to a criminal king-pin and mafia family His parents enrolled him in a Commoner school at a young age so that he could practice his necromantic talents. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He has money and likes to spend it.

Ideals: Optimist, Gifted. Bonds: Immigrant, Rich, Criminal record. Occupation: Barber

Voice: Ums and uhs a lot

Attributes [hide]

Arumawann Murnig, Male Gnome Commoner 1
Small (3'4") Gnome, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 13 (+1)10 (+0) 6 (-2)12 (+1)
Skills Persuasion +3, Sleight of Hand +2
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0

Possessions: 600 sp. 1 Chain shirt.


Social Check DCs

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