Az-Adar Clifton, Male Half-Orc [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He usually wears his white robe and has his bow always slung over his shoulder. Beneath his clothing is a huge mess of scar tissue. He has done his best to style his chestnut hair to look like a famous performer. He wears crescent spectacles with a black brim.
Personality: He is almost excessively polite to everyone, even when angry. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: His mother raised him in a mountain cabin. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. Due to his spouse's obsession with being a Ploughman they were divorced and he won custody of their daughter. He worked as a Sellsword, and he later adopted a second daughter.
Motivation: Doesn't want to be a Sellsword and was forced into it by his family.
Flaws: Shy. Bonds: Slave, Family, Nature, Enemies. Occupation: Sellsword
Voice: Irish accent
Attributes [hide]
Medium (5'10") Half-Orc, True Neutral (CR 1)
Armor Class 8
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 6 (-2) | 7 (-2) | 8 (-1) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 60 gp.
Eran Warmwater, Female Halfling [Permalink]
Personal [hide]
Description: She wears white leather gloves, a white jacket, and tight pants. She is physically well-built. She has golden hair. She has hazel eyes and a white hat with a grey feather.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: Her father raised her in a mountain cabin. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Eran fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She seems to be bored by most things; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Mundane. Bonds: Family, Nature. Occupation: Body Guard
Voice: Spits words with contempt
Attributes [hide]
Small (2'10") Halfling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
3 (-4) | 11 (+0) | 13 (+1) | 16 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Draconic, Elven, Goblin
Attacks Melee -2 / 1d4-4, Ranged +2 / 1d4+0, Grapple +0
Possessions: 700 sp.
Glim Daergel, Male Gnome [Permalink]
Personal [hide]
Description: He wears a tan tunic with brown highlights, and long tan pants that bunch up around his shoes. He carries with him a set of daggers on his belt, each one with a emerald on the hilt. He keeps his long blonde hair kept up in a rat tail. This blue eyed westerner is not easily forgotten.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is able to fit into much smaller and tighter spaces than normal.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Brewer arts, while his mother instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. He has gone from town to town working and never settling down anywhere, but has fallen for a local Navigator. He hasn't told them the truth, but wants to settle down with them.
Motivation: Many orcs want him driven away; and money/treasure
Ideals: Fighting, Disciplined, Gifted. Bonds: Rich, Has a crush, Enemies. Occupation: Brewer
Voice: Smoker's lung
Attributes [hide]
Small (3'2") Gnome, Chaotic Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 14 (+2) | 9 (-1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Gnome
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 10 pp. 4 Smokesticks.
Bernard Kent, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His black hair is thinning but still full. He has gleaming, smiling amber eyes.
Personality: He is almost excessively polite to everyone, even when angry. He plays an instrument quite well.
History: He was born blind and as such lacked many opportunities for work. Bernard was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Bernard decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has been a successful dealer in antiques buying low and selling high.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.
Ideals: Entrepeneur, Artistic. Flaws: Shy, Disease. Bonds: Criminal record. Occupation: Performer
Voice: Speaks in third person
Attributes [hide]
Medium (5'3") Human, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 8 (-1) | 10 (+0) | 10 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 sp.
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Their contribution stands as a beacon of hope for all adventurers!