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NPC Generator

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Advanced [show]


Mûglûk Graham, Male Half-Orc [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He prefers to wear black pants and tee shirts. His red hair is heavily combed to the left. He has several tiny amethyst earrings on each ear.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He uses divination through singing.

History: Mûglûk was born in the south. At a young age he loved to build and create. Mûglûk liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He's also a talented Sailor, but doesn't like to broadcast it.

Motivation: To be a Sailor again; and wants to open a new tavern

Ideals: Gifted, Persistence. Bonds: Rich, Job, Nature. Occupation: Priest

Voice: Strong lisp

Attributes [hide]

Mûglûk Graham, Male Half-Orc Warrior 1
Medium (5'0") Half-Orc, Chaotic Good (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)9 (-1) 6 (-2)13 (+1)
Skills Acrobatics +3, Arcana +1
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 50 gp.


Social Check DCs


Wrenn Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He is renowned for his bright blue suits and hats, marred by beers. His hair is blonde and curly. His green eyes lackadaisically let the world flow into them.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was raised in a white middle class family as the only child. His mother was a soldier and died while he was still young. Wrenn was left his mother's suit of armor and trained in its use and care. Days after completing his studies, news broke out that his hometown was attacked by illithids. Wrenn was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: He has a crush on the local Priest; and further expansion of business

Flaws: Ugly, Mundane. Bonds: Job, Military, Enemies, Has a crush. Occupation: Assassin

Voice: Farmer accent

Attributes [hide]

Wrenn Ironhide, Male Gnome Commoner 1
Small (3'4") Gnome, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)6 (-2) 16 (+3)12 (+1)
Skills Arcana +0, Religion +0
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 2000 cp. Pink pearl (40 gp). 1 Everburning torch.


Social Check DCs


Wymar Amastacia, Male Half-Elf [Permalink]

Personal [hide]

Description: He dresses like a well dressed Shepherd does. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He keeps his silver hair in a pixie cut. His violet eyes peer out from beneath his top violet hat.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Wymar was raised in a hard working conservative environment. He worked as a nervous Shepherd and found it very stressful. He became a Shepherd soon after.

Motivation: Expand his business.

Ideals: Joker. Flaws: Impulsive. Bonds: Job, Attractive. Occupation: Shepherd

Voice: Posh accent

Attributes [hide]

Wymar Amastacia, Male Half-Elf Ranger 2
Medium (5'2") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 7 (-2)17 (+3) 12 (+1)13 (+1)
Skills Insight +3, Stealth +3
Senses Passive Perception 11
Languages Common, Elven, Celestial, Undercommon, Goblin
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 400 sp. Large well-done wool tapestry (200 gp). Brass mug with jade inlays (200 gp).


Social Check DCs


Fargrim Foamtankard, Male Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a quarterstaff, but if one is not available he will default to his trident. He wears his blonde hair down. His brown eyes peer out from beneath his small brown hat.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with unlife at a very young age, Fargrim has worked very hard to control his curse. He now spends his time doing works of charity.

Motivation: He's repulsed by the PC; and to get a good night's sleep

Ideals: Philantrophist. Flaws: Antagonistic, Disease, Insomniac. Occupation: Bricklayer

Voice: Stutters

Attributes [hide]

Fargrim Foamtankard, Male Dwarf Warlock 3
Medium (4'1") Dwarf, Chaotic Good (CR 3)
Armor Class 9
Hit Points 13 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 9 (-1)14 (+2) 7 (-2)5 (-3)
Skills Acrobatics +1, Religion +4
Senses Passive Perception 8
Languages Common, Dwarven, Aquan, Halfling
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222200

Possessions: 100 gp.


Social Check DCs

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