Dean Amastacia, Male Half-Elf [Permalink]
Personal [hide]
Description: This slender man stands about 5'10". He wears a yellow cloak and cross-gartered brown stockings. With a patchy golden beard and wild golden hair. He has violet eyes.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He feeds upon the attention of others.
History: The child of a Performer, who enjoyed hunting, Dean was taken on many hunting expeditions. Dean liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He left for the north, certain he would find work there.
Motivation: His spouse's relatives view him with great suspicion; and an old rival family wants him found
Flaws: Terse. Bonds: Attractive, Nature, Immigrant, Family. Occupation: Mayor
Voice: pre-pubescent
Attributes [hide]
Medium (5'10") Half-Elf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 10 (+0) | 16 (+3) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Gnome, Undercommon, Giant
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
Possessions: Just what you see.
Ernest Zhanini, Male Half-Elf [Permalink]
Personal [hide]
Description: He is lean but muscular and is dressed in earthy colors with a yellow and brown handkerchief worn on his left side. His blonde hair is cut jaggedly and amateurishly. His skin is flawless and his brown eyes scan people very quickly.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He does not trust anyone and sleeps with one eye open.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Like his mother and his brother before him, after school he went straight into learning to become a Healer. He has set out to sabotage the competition.
Motivation: He is content; and to find somewhere to settle down
Ideals: Impeccable. Flaws: Insomniac, Mundane. Bonds: Attractive, Slave, Job. Occupation: Healer
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 5 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 8 (-1) | 14 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Ignan, Infernal
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 1500 sp.
Hugolina Marley, Female Human [Permalink]
Personal [hide]
Description: This woman is very fat, and wears a simple grey robe with black stripes complete with hood. Her hair is brown and curly. She wears round tiny glasses practically rammed into her face.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She does suffer from mild PTSD, and the sight of dire rats may trigger it at times.
History: Sold as a small child to a brothel owner, Hugolina was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Hugolina was born on a far eastern forest where she grew up under the tutelage of her father, an expert Navigator. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Hugolina was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the dire rats.
Motivation: Many dire rats want her driven away; and she wants random interesting trinkets and junk, hates to throw anything away
Flaws: Ugly, Greedy. Bonds: Enemies, Mentor, Immigrant. Occupation: Navigator
Voice: Gruff and masculine
Attributes [hide]
Medium (4'7") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 19 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 13 (+1) | 9 (-1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Nalaed Helcral, Female Dwarf [Permalink]
Personal [hide]
Description: A moderately attractive woman, she prefers to wear flannel. She has shaved her head bald. Her brown unseeing eyes seem to look past you.
Personality: She will rave to anyone who will listen. She receives visions of the future at random moments
History: She grew up in a lower middle class home, but living comfortably wasn't enough. From her teen years she was always beautiful and desirable, so people have always doted on her. She is untrained/undisciplined, which makes her dangerous.
Motivation: She is not mentally stable, and does not behave rationally.
Ideals: Gifted. Flaws: Disease, Insane, Mundane. Bonds: Attractive. Occupation: Assassin
Voice: Voice breaks
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 5 (-3) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: Just what you see.
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