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NPC Generator

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Advanced [show]


Hadwisa Shupe, Female Half-Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her chestnut hair is singed and shortened. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Calm and collected, she is a well trained Sellsword. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: She comes from a rich southern family. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She now mingles about in high society.

Motivation: To get a good night's sleep.

Ideals: Philantrophist. Flaws: Ugly, Insomniac. Bonds: Rich, Job. Occupation: Sellsword

Voice: Italian accent

Attributes [hide]

Hadwisa Shupe, Female Half-Elf Commoner 2
Medium (5'0") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 8
Hit Points 2 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 5 (-3)16 (+3) 11 (+0)14 (+2)
Skills Acrobatics +0, Intimidation +4
Senses Passive Perception 10
Languages Common, Elven, Goblin, Druidic, Sylvan
Attacks Melee +1 / 1d6-1, Ranged +0 / 1d6-2, Grapple +4

Possessions: 3 Tanglefoot bags.


Social Check DCs


Gerald Carlton, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is constantly adorned with expensive silk clothing, often dyed in bright brown and grey, and wears rings and necklaces with large, colorful gems. He has moderate length black hair. His face is covered beneath a completely black helmet.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Gerald was born the youngest of three triplets. He struck it rich when he found rare goods in large quantities. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Marry his sister to traveling adventurers; and to reunite with his absent mother

Ideals: Philantrophist, Optimist. Flaws: Ugly. Bonds: Rich, Family. Occupation: Merchant

Voice: Speaks with a cold

Attributes [hide]

Gerald Carlton, Male Human Paladin 1
Medium (5'11") Human, Neutral Evil (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 13 (+1)17 (+3) 10 (+0)10 (+0)
Skills Perception +2, Persuasion +2
Senses Passive Perception 12
Languages Common, Orc, Druidic, Giant
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: Just what you see.


Social Check DCs


Beatrice Gracey, Female Human [Permalink]

Personal [hide]

Description: This younger middle-aged woman is dressed in earthy colors with a brown and black handkerchief worn on her right side, and a wedding ring on her right hand. She has done her best to style her golden hair to look like a famous performer. This green eyed southerner is not easily forgotten.

Personality: Overbrimming with self-confidence, Beatrice isn't afraid of most anything. She has a strong dislike to people who do not believe in Human unity. She also has developed a complete distrust of the Fletcher profession.

History: From birth she was tutored by a cruel and relentless mentor. Ostracized due to the martial powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Her relatives are trying to arrange a marriage; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable, Gifted. Bonds: In love, Job, Mentor, Family. Occupation: Tanner

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Beatrice Gracey, Female Human Sorcerer 2
Medium (5'4") Human, Chaotic Good (CR 2)
Armor Class 8
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 9 (-1)7 (-2) 10 (+0)15 (+2)
Skills Acrobatics +0, Intimidation +4
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 220 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Sarah Toti, Female Half-Elf [Permalink]

Personal [hide]

Description: A moderately attractive woman, she typically wears a sleeveless long coat of deep yellow leather and dull violet iron scale mail. Her hair is silver, silky, and of moderate length. Her blue eyes dart around the room hyper actively observing anyone and anything.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is frequently practicing swordplay.

History: Born to a pair of adventurers, Sarah grew up listening to her mother's many stories. She was an adventurer many years ago and she formed a blood bond with her Half-Orc companion (her 'brother'). Being a Body Guard kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She feels that her past leaves her morally obligated to help; and to reunite with her old friends

Flaws: Shy. Bonds: Attractive, Military, Adventurer, Criminal record. Occupation: Body Guard

Voice: Speaks fast with a slight lisp

Attributes [hide]

Sarah Toti, Female Half-Elf Ranger 1
Medium (5'5") Half-Elf, Neutral Evil (CR 1)
Armor Class 8
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 9 (-1)13 (+1) 11 (+0)14 (+2)
Skills Intimidation +4, Religion +3
Senses Passive Perception 10
Languages Common, Elven, Orc
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 150 gp. Amber (60 gp).


Social Check DCs

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