Galinndan Hungate, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a shirt that is too small, which lets his gut show, with a ratty yellow coat over it. He has no hair. This brown eyed southerner is not easily forgotten.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has all his life been fascinated with dancing.
History: He served in the navy to pay for his family's outstanding loans. He struck it rich when he found rare goods in large quantities. He then took over the family business and is one of the better Tailor for hire.
Motivation: Wants to open a new tavern; and he wants nothing more than to rejoin the army
Ideals: Artistic. Flaws: Ugly. Bonds: Job, Military, Rich. Occupation: Tailor
Voice: Sleepy voice
Attributes [hide]
Medium (5'5") Half-Elf, Neutral Good (CR 1)
Armor Class 9
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 6 (-2) | 13 (+1) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Draconic
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 160 gp. Citrine (30 gp).
Tim Blakely, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a grey vest and prefers brown and black shirts. His boots appear to have been at one point steel toed but are quite worn down. His silver hair has been sun bleached extensively. His violet eyes dart from person to person to random spaces in the air.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Born to a Mason, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Ploughman hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: Wants to raise his children well.
Ideals: Athletic, Justice. Flaws: Ugly. Bonds: Poor, Family. Occupation: Ploughman
Voice: Soothing and warm
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 4 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 3 (-4) | 6 (-2) | 9 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 1000 cp.
Dreali Amastacia, Male Elf [Permalink]
Personal [hide]
Description: This fat northern man has a bulbous nose and prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His skin is also unnaturally pale. He has styled his blonde hair well, parting it to the left. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He believes the world needs to unite to get rid of giants once and for all.
History: When he was but 6 years old his parents immigrated from the north. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Days after completing his studies, news broke out that his hometown was attacked by giants. Dreali was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.
Motivation: Someone believes him a fraud; and revenge
Ideals: Disciplined. Flaws: Ugly. Bonds: Rich, Enemies, Immigrant, In love. Occupation: Shoemaker
Voice: Scandinavian accent
Attributes [hide]
Medium (5'5") Elf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 14 (+2) | 4 (-3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
Possessions: 90 gp. 3 Antitoxin.
Medrash Nemmonis, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a green vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his green boots flare out at the collars. He carries with him a set of shortspears, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. He wears his black crest down. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is used to getting what he wants. In part because he is a meticulous planner.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Medrash reached his early adolescence his Dragonborn father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He is untrained/undisciplined, which makes him dangerous.
Motivation: He wants nothing more than to rejoin the army; and he is not mentally stable, and does not behave rationally
Ideals: Fighting, Professionalism. Flaws: Insane, Insomniac. Bonds: Military. Occupation: Herbalist
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Evil (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 15 (+2) | 16 (+3) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Celestial, Elven, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 400 sp. Brass mug with jade inlays (100 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp).
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Their contribution stands as a beacon of hope for all adventurers!