Loopmottin Daergel, Female Gnome [Permalink]
Personal [hide]
Description: An older woman who typically wears a sleeveless long coat of deep tan leather and dull brown iron scale mail, she is not a threatening figure. Her silver hair is cut jaggedly and amateurishly. She is missing an eye and her face is severely sunburned. Her one remaining eye shines amber.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She plays an instrument quite well.
History: She was raised by priests from a young age. She has had some formal writing training, and achieved minor success. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.
Motivation: She is compelled to act according to her religious beliefs; and to clean up the streets
Ideals: Artistic. Flaws: Ugly. Bonds: Guardian, Religious, Mentor. Occupation: Map Maker
Voice: Speaks fast with a slight lisp
Attributes [hide]
Small (3'6") Gnome, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 9 (-1) | 13 (+1) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Gnome, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
Possessions: 1 Masterwork Uncommon Weapon.
Art Paws, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears a simple burlap shirt and baggy pants. She conceals her nunchaku with her veritable burlap sack of a shirt. She has no fur. She wears a mask on her face.
Personality: She is irascible and easily irritated. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. Through the years after Art was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Art's father didn't care for her much, and the feeling was mutual. After a long history of fighting, Art and her spouse have recently divorced.
Motivation: She's repulsed by the PC.
Ideals: Athletic, Artistic. Flaws: Ugly, Antagonistic, Hedonist. Occupation: Engraver
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'8") Tabaxi, Neutral Good (CR 1)
Armor Class 10
Hit Points 5 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 4 (-3) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 3000 cp. Banded agate (7 gp).
Melissa Andreantti, Female Half-Elf [Permalink]
Personal [hide]
Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her moppish red hair is in a traditional bowl cut. She tend to wears goggles to shield her eyes.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She plays an instrument quite well.
History: Melissa was born in the west. At a young age she loved to build and create. Melissa was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Melissa decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She found several beat up suits of armor and, cannibalizing spare parts, she put together a working one.
Motivation: She is a bit of a kleptomaniac.
Ideals: Artistic, Persistence. Flaws: Shy. Bonds: Criminal record. Occupation: Mercenary
Voice: Soft and melodious
Attributes [hide]
Medium (5'4") Half-Elf, Neutral Evil (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 8 (-1) | 12 (+1) | 13 (+1) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Elven, Gnoll
Attacks Melee -1 / 1d4-3, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 100 gp.
Andram Care, Male Tiefling [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is wearing a perfectly clean shirt and pair of pants. He has styled his chestnut hair well, parting it to the right. His gold eyes peer out from beneath his wide-brimmed black hat.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He comes from a rich northern family. His father was a soldier and died while he was still young. Andram was left his father's suit of armor and trained in its use and care. He has built up a small fortune and can afford his own way.
Motivation: Wants his loneliness to end.
Ideals: Athletic. Flaws: Sensitive. Bonds: Attractive, Has a crush, Rich, Military. Occupation: Banker
Voice: Eastern European accent
Attributes [hide]
Medium (6'2") Tiefling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 7 (-2) | 5 (-3) | 10 (+0) | 5 (-3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 50 gp.
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