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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Arnold Berevan, Male Half-Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears loose pants and a collared shirt complete with sweater beneath his coat. He has a small bristly mustache and wavy silver hair. His gray eyes are passionate and lively.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Arnold was born in the west. At a young age he loved to build and create. He helped his mother out around the business and became quite the natural. He has set out to sabotage the competition.

Motivation: He wants to get laid; and he wants to meet his childhood hero

Ideals: Athletic, Persistence. Bonds: Adventurer, Job, Has a crush. Occupation: Fletcher

Voice: Old Prospector

Attributes [hide]

Arnold Berevan, Male Half-Elf Expert 1
Medium (5'8") Half-Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 9 (-1)9 (-1) 9 (-1)8 (-1)
Skills Intimidation +1, Survival +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 800 sp. 1 Good lock.


Social Check DCs


Veloptima Shadowcloak, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she prefers to wear tan pants and tee shirts. Her silver hair has been sun bleached extensively. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.

Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: She comes from a rich southern family. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Animal Trainer work with an outfit from a few towns over. Animal Trainer work suited her well, and with each successful project, she earned more gold and more respect from her peers. She tends to her Animal Trainer job now, and dutifully fulfills any obligations she has.

Motivation: She is terrified, and will act out of fear; and wants to open a new tavern

Ideals: Logical. Flaws: Fearful. Bonds: Criminal record, Rich, Job. Occupation: Animal Trainer

Voice: Gruff and masculine

Attributes [hide]

Veloptima Shadowcloak, Female Gnome Rogue 1
Small (3'1") Gnome, Neutral Evil (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 14 (+2)10 (+0) 12 (+1)13 (+1)
Skills Animal Handling +3, Stealth +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 800 sp. 1 Banded mail.


Social Check DCs


Bork Wade, Male Half-Orc [Permalink]

Personal [hide]

Description: He stands about 5'10" and wears a robe, a symbol of death around his neck, and a glaive on his belt. His left hand appears badly burned and disfigured. His white hair is kept up in a ponytail inside a deerstalker hat. He wears large thick round spectacles.

Personality: He is very quiet and rarely speaks above a whisper. He has a minor phobia of water and hates getting wet.

History: He was born in the north. Bork was born on a far northern island where he grew up under the tutelage of his father, an expert Architect. He moves from town to town, unable to find a place to settle.

Motivation: He is wracked by social anxiety; and he feels threatened by others

Ideals: Fighting. Flaws: Shy, Fearful. Bonds: Immigrant. Occupation: Architect

Voice: Speaks with squeezed throat

Attributes [hide]

Bork Wade, Male Half-Orc Aristocrat 2
Medium (5'10") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 7 (-2)2 (-4) 9 (-1)15 (+2)
Skills Arcana -2, Intimidation +4
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 60 pp. 3 Holy water.


Social Check DCs


Kilvar Silveraxe, Male Dwarf [Permalink]

Personal [hide]

Description: Standing 4'4", this man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His golden hair is cut short. He wears crescent spectacles with a black brim.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Kilvar lived on a farm with his mother, near the main road leading to a nearby town. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He feels threatened by others; and find a way to reverse the transformation of his brother

Ideals: Persistence. Flaws: Fearful. Bonds: Family, Adventurer. Occupation: Navigator

Voice: Sensual and smooth

Attributes [hide]

Kilvar Silveraxe, Male Dwarf Commoner 1
Medium (4'4") Dwarf, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 15 (+2)4 (-3) 9 (-1)8 (-1)
Skills Intimidation +1, Performance +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1

Possessions: Deep green spinel (150 gp).


Social Check DCs

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