Traulam Solvenstein, Female Half-Elf [Permalink]
Personal [hide]
Description: This malnourished woman wears a robe, a symbol of magic around her neck, and a rapier on her belt. Her long blonde hair is drawn into a two foot long braid. Her eyes are violet and catlike.
Personality: She is business-like. She takes instructions and follows them to the letter. Flattery will make her almost putty in your hands.
History: She was born to loving parents in a slum to the south. Aside from being a slave or a gladiator, there isn't much legitimate work for Half-Elves in Traulam's homeland. Traulam decided to take the middle way and become a bodyguard. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Traulam fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Professionalism. Flaws: Selfish. Bonds: Poor, Immigrant. Occupation: Masseuse
Voice: Speaks with a cold
Attributes [hide]
Medium (5'9") Half-Elf, Neutral Good (CR 1)
Armor Class 9
Hit Points 13 (1d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 9 (-1) | 16 (+3) | 17 (+3) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Elven, Abyssal, Gnome, Ignan
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
Possessions: 50 gp.
Zephan Clever, Male Tiefling [Permalink]
Personal [hide]
Description: This man usually wears his green robe and has his trident always slung over his shoulder. He is muscular with a powerful set of arms. He wears his silver hair up. His eyes are silver and beady.
Personality: He is overprotective of those who hire his services. He misses his home and complains about the freezing weather, even in summer.
History: Born to a Carpenter, his father struggled to pay the bills. Zephan was born on a far western forest where he grew up under the tutelage of his father, an expert Animal Trainer. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Meet up once more with his childhood friend; and to protect his home
Flaws: Ugly. Bonds: Guardian, Immigrant, Poor, Adventurer. Occupation: Animal Trainer
Voice: Scottish accent
Attributes [hide]
Medium (5'1") Tiefling, Lawful Good (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 12 (+1) | 8 (-1) | 12 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 2 | 1 | 0 |
Possessions: 50 gp.
Silgre Prescott, Female Half-Orc [Permalink]
Personal [hide]
Description: An older woman who dresses in white turtlenecks beneath a brown coat with green slacks, she is not a threatening figure. Her silver hair is well kept. Her eyes are likewise green. Her teeth are yellowed and unaligned.
Personality: This woman loves poetry and to teach people poetry more than just about anything. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: When she was but 6 years old her parents immigrated from the south. Because her father participated in the massacre of their homeland, giants burned their ranch to the ground and forced them out. She was preparing to flee to the south, but the outbreak of war prevented her and her mother from journeying south to reunite her family. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Her name or reputation has been wronged in the past by giants, and she desires to right it; and she is greedy
Ideals: Artistic. Flaws: Ugly. Bonds: Rich, Immigrant, Enemies. Occupation: Painter
Voice: Soft and melodious
Attributes [hide]
Medium (5'1") Half-Orc, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 4 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 12 (+1) | 9 (-1) | 6 (-2) | 11 (+0) | 3 (-4) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 5000 cp.
Jarana Aranore, Female Dwarf [Permalink]
Personal [hide]
Description: The light-skinned woman stands 4'1" and is generally shirtless and showing off her tattooed chest. She is bald on top and has large auburn tufts of hair around her ears. Her ears are large.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: She comes from a rich eastern family. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Tanner. She struck the Tanner job and began her own company from there.
Motivation: Several ex partners dislike her way of doing things and want revenge; and balancing her hectic life and new tanner responsibilities is difficult
Ideals: Athletic, Opinionated. Flaws: Ugly. Bonds: Rich, Job, Enemies. Occupation: Tanner
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (4'1") Dwarf, True Neutral (CR 1)
Armor Class 8
Hit Points 6 (1d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 7 (-2) | 11 (+0) | 6 (-2) | 8 (-1) | 5 (-3) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 300 sp.
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Their contribution stands as a beacon of hope for all adventurers!


