Kassoon
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NPC Generator

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Lvl.
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Seed

Advanced [show]


Sapply Beren, Male Gnome [Permalink]

Personal [hide]

Description: This younger middle-aged man wears tattered old clothes, and a wedding ring on his left hand. His golden hair is greasy and uncared for. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He is fixated on the number 30. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born several months after his mother was called into army service. While studying, he fell in love. They married and had a daughter. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: His spouse's relatives view him with great suspicion; and marry his brother to traveling adventurers

Flaws: Ugly, Insane. Bonds: In love, Family, Military. Occupation: Fortune-teller

Voice: Whispers

Attributes [hide]

Sapply Beren, Male Gnome Rogue 1
Small (3'8") Gnome, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)11 (+0) 14 (+2)10 (+0)
Skills Athletics +1, Performance +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +2

Possessions: 1000 cp.


Social Check DCs


Taklinn Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He tends to wear a grey poncho over his likewise colored trousers and shirt. He has dyed his greying white hair a little too much giving a sharp white color. His eyes are hazel and catlike.

Personality: Eccentric and domineering, Taklinn will drive conversation. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: His father raised him in a mountain cabin. A freak accident while working with his Shepherd mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To share knowledge with the world; and his religion dominates his actions

Ideals: Extrovert, Logical. Flaws: Forgetful, Disease. Bonds: Nature. Occupation: Cook

Voice: Uses lots of figures of speech

Attributes [hide]

Taklinn Graybeard, Male Dwarf Adept 1
Medium (4'5") Dwarf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)13 (+1) 10 (+0)12 (+1)
Skills Insight +2, Persuasion +3
Senses Passive Perception 10
Languages Common, Dwarven, Gnome
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 40 pp. 4 Alchemist’s fire.


Social Check DCs


Ulfgar Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: This light-skinned male likes to wear ponchos typically of a light grey in addition to tight pants. He is tall, broad shouldered and powerfully built. He has shaved his head bald. His eyes are brown and catlike.

Personality: He is calm most of the time but flees social interaction. Animals are drawn to him, and he is able to talk to them.

History: He was born on a small isolated farm. Ulfgar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants nothing more than to rejoin the army; and a need for knowledge about a nearby landmark

Ideals: Gifted. Flaws: Shy. Bonds: Nature, Adventurer, Military. Occupation: Stylist

Voice: Smoker's lung

Attributes [hide]

Ulfgar Trueanvil, Male Dwarf Sorcerer 1
Medium (3'11") Dwarf, Neutral Evil (CR 1)
Armor Class 8
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 9 (-1)10 (+0) 10 (+0)8 (-1)
Skills Nature +2, Persuasion +1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 20 pp. Rose (50 gp).


Social Check DCs


Blossom Goodearth, Female Halfling [Permalink]

Personal [hide]

Description: She wears a white costume with the symbols of her god on her torso, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 2'10" when asserting herself. Sporting a golden mohawk this woman's hair draws a lot of attention. This violet eyed northerner is not easily forgotten.

Personality: She speaks before she thinks and is too direct. She is an amazing painter.

History: Gifted from a young age, Blossom studied abroad. She made a point of taking high paying jobs and getting most of it up front. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Gifted. Flaws: Impulsive. Bonds: Adventurer, Job. Occupation: Cartwright

Voice: Switch between two voices

Attributes [hide]

Blossom Goodearth, Female Halfling Fighter 1
Small (2'10") Halfling, Lawful Good (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)9 (-1) 11 (+0)15 (+2) 14 (+2)16 (+3)
Skills Investigation +4, Stealth +1
Senses Passive Perception 12
Languages Common, Halfling, Abyssal, Auran
Attacks Melee -1 / 1d4-3, Ranged +1 / 1d4-1, Grapple -1

Possessions: 100 gp. Citrine (40 gp).


Social Check DCs

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