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NPC Generator

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Advanced [show]


Mantus Laughter, Male Tiefling [Permalink]

Personal [hide]

Description: This tall, slender man wears clothing that is held on in multiple layers but all of it is in poor condition. His white hair is unkempt and raggedy. He has a tattooed face.

Personality: He is overprotective of those who hire his services. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He now travels the world, in search of power and loot.

Motivation: He would like to get married and retire.

Flaws: Ugly. Bonds: Poor, Guardian, Has a crush, Adventurer. Occupation: Hunter

Voice: Pirate accent

Attributes [hide]

Mantus Laughter, Male Tiefling Fighter 1
Medium (5'9") Tiefling, Neutral Good (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)16 (+3) 7 (-2)9 (-1)
Skills Animal Handling +0, Nature +5
Senses Passive Perception 8
Languages Common, Draconic, Goblin, Gnome
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 60 gp.


Social Check DCs


Silvo Goldfound, Male Halfling [Permalink]

Personal [hide]

Description: An older man who wears red robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a kukri, but if one is not available he will default to his scythe, he is not a threatening figure. His hair, while still mostly white, has prominent grey streaks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He is a Healer first and foremost. He believes firmly that knowledge should be universal. He is afraid of women and trembles around them

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Healer. He has achieved small success as a Healer.

Motivation: Sabotage a competitor; and expand his business

Flaws: Shy, Disease, Insomniac. Bonds: Job. Occupation: Healer

Voice: Soft and mumbly

Attributes [hide]

Silvo Goldfound, Male Halfling Wizard 1
Small (3'3") Halfling, Lawful Good (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 7 (-2)6 (-2) 8 (-1)7 (-2)
Skills Arcana +0, Intimidation +0
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 800 sp. 1 Masterwork studded leather.


Social Check DCs


Merihim Flight, Male Tiefling [Permalink]

Personal [hide]

Description: He wears professional attire. He carries with him a set of sickles, each one with a amber on the hilt. He only wears one on his belt and the other on his back. He wears a colorful flower in his chestnut hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Since then, he has sought to make the best of life.

Motivation: To prove his worth to the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Joker, Gifted. Flaws: Impulsive. Bonds: Attractive. Occupation: Bather

Voice: Relaxed voice

Attributes [hide]

Merihim Flight, Male Tiefling Aristocrat 2
Medium (5'4") Tiefling, Neutral Good (CR 2)
Armor Class 10
Hit Points 8 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 8 (-1)11 (+0) 6 (-2)12 (+1)
Skills Persuasion +3, Stealth +2
Senses Passive Perception 8
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0

Possessions: 900 sp.


Social Check DCs


Quillathe Starks, Female Half-Elf [Permalink]

Personal [hide]

Description: This tall, slender woman wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her broad hat is riddled with cuts and holes. She has several tiny amber earrings on each ear.

Personality: She is witty, but her monotone delivery comes off as unnerving Quillathe enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: She was born into a rich family. She was an adventurer many years ago and she formed a blood bond with her Human companion (her 'brother'). She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She has money and likes to spend it.

Ideals: Joker. Flaws: Ugly, Hedonist. Bonds: Adventurer, Rich. Occupation: Dilettante

Voice: Old thin voice

Attributes [hide]

Quillathe Starks, Female Half-Elf Sorcerer 1
Medium (5'7") Half-Elf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 8 (-1)10 (+0) 11 (+0)6 (-2)
Skills Arcana +2, Persuasion +0
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 3000 cp.


Social Check DCs

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