Markosian Secret, Female Tiefling [Permalink]
Personal [hide]
Description: A 5'9" western woman, she is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her blue hair is kept up in a ponytail inside a broad hat. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her black eyes.
Personality: She is fixated on the number 90. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: She was born to loving parents in a slum to the west. She was an athlete and attended two major summer competitions. She never won. She has worked as a Fortune-teller like her father before her.
Motivation: Further expansion of business; and to be a knight again
Ideals: Athletic. Flaws: Insane. Bonds: Attractive, Job, Poor. Occupation: Fortune-teller
Voice: Australian accent
Attributes [hide]
Medium (5'9") Tiefling, Chaotic Evil (CR 1)
Armor Class 8
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 7 (-2) | 10 (+0) | 11 (+0) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
Possessions: 110 gp.
Doudra Delmirev, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a simple black robe with brown stripes complete with hood. She has a moderate pudge and is not very fit. She has wavy white crest. Her ears are large.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She believes the world needs to unite to get rid of orcs once and for all.
History: Doudra was raised in a hard working conservative environment. In her 10th year, her parents were killed by a orcs raid, leaving Doudra alone in the world. After a stint in an orphanage, she was adopted. She now travels the world, in search of power and loot.
Motivation: She is greedy; and wants to open a new tavern
Flaws: Ugly. Bonds: Enemies, Job, Adventurer, Rich. Occupation: Shoemaker
Voice: Spits words with contempt
Attributes [hide]
Medium (6'4") Dragonborn, Neutral Good (CR 2)
Armor Class 13
Hit Points 18 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 10 (+0) | 10 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
Possessions: 50 pp. 1 Masterwork Uncommon Weapon.
Zogdûsh Marlowe, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He is dressed in a clean white cloak covering his clean studded leather. He is bald on top and has large white tufts of hair around his ears. His thin eyebrows rest above his beady brown eyes.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He has a small toy that he constantly fidgets with.
History: Sold as a small child to a brothel owner, Zogdûsh was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He found a children's book about a Half-Orc Ranger who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He got away from his former life and has fallen to alcoholism.
Motivation: He's looking for his big break.
Ideals: Joker. Flaws: Ugly, Addict. Bonds: Mentor, Adventurer. Occupation: Scribe
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'4") Half-Orc, Chaotic Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 12 (+1) | 7 (-2) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 6000 cp.
Qualen Sympony, Male Gnome [Permalink]
Personal [hide]
Description: He is typically in his Sailor uniform. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His black hair is matted, messy, and big. He wears a mask on his face.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: His mother raised him in a mountain cabin. He helped his father out around the business and became quite the natural. He has achieved small success as a Sailor.
Motivation: To be a Sage again.
Ideals: Athletic. Flaws: Ugly, Fearful. Bonds: Job, Nature. Occupation: Sailor
Voice: Soft and melodious
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 1)
Armor Class 11
Hit Points 13 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 13 (+1) | 15 (+2) | 6 (-2) | 5 (-3) |
Senses Passive Perception 8
Languages Common, Gnome, Abyssal, Druidic
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 100 sp. A large tome filled with over one hundred recipes written by a former royal chef. (120 gp).
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Their contribution stands as a beacon of hope for all adventurers!