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NPC Generator

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Advanced [show]


John Thackeray, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'9" and dresses well, wearing brown shirts, loose pants, and blazers most of the time. His brown hair is lengthy and is close to two feet long. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. His job bores him to no end. He has decided to make it more interesting.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. From his teen years he was always beautiful and desirable, so people have always doted on him. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Athletic, Artistic. Bonds: Attractive, Adventurer, Criminal record. Occupation: Masseuse

Voice: Booming voice

Attributes [hide]

John Thackeray, Male Human Fighter 1
Medium (5'9") Human, Neutral Evil (CR 1)
Armor Class 9
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 11 (+0)11 (+0) 12 (+1)12 (+1)
Skills Deception +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1

Possessions: Just what you see.


Social Check DCs


Gurdis Hammerstone, Female Dwarf [Permalink]

Personal [hide]

Description: She has a missing right leg. She wears grey robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a shield, but if one is not available she will default to her mace. She wears a deerstalker hat to cover her moderate length silver hair. Her green eyes dart from person to person.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She misses her home and complains about the freezing weather, even in summer.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. Gurdis was born on a far western mountains where she grew up under the tutelage of her father, an expert Dilettante. She left for the west, certain she would find work there.

Motivation: She feels kind of lost in life; and she is compelled to act according to her religious beliefs

Flaws: Depressed. Bonds: Immigrant, Religious. Occupation: Dilettante

Voice: Thin and wheezing

Attributes [hide]

Gurdis Hammerstone, Female Dwarf Wizard 1
Medium (3'9") Dwarf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 2 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 7 (-2)10 (+0) 13 (+1)7 (-2)
Skills Insight +3, Investigation +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 100 sp.


Social Check DCs


Ahinar Solvenstein, Female Half-Elf [Permalink]

Personal [hide]

Description: She is scrawny and has patchy chestnut stubble. She wears a faded coat and loose pants complete with top hat. She has a hunchback. Her chestnut hair is singed and shortened. Her fierce amber eyes like to dwell on things.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She is used to getting what she wants. In part because she is a meticulous planner.

History: Born to a pair of adventurers, Ahinar grew up listening to her mother's many stories. Ahinar was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Ahinar decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She has recently gotten a pet goose that steals things from people.

Motivation: A rival would like her out of the picture.

Ideals: Optimist, Professionalism. Flaws: Ugly. Bonds: Adventurer, Criminal record. Occupation: Carter

Voice: Dutch accent

Attributes [hide]

Ahinar Solvenstein, Female Half-Elf Paladin 1
Medium (5'5") Half-Elf, Chaotic Evil (CR 1)
Armor Class 8
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)6 (-2) 12 (+1)6 (-2) 15 (+2)10 (+0)
Skills History +0, Stealth +0
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee -1 / 1d4-3, Ranged +0 / 1d4-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 110 gp.


Social Check DCs


Vonbin Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears skinny pants and wears a grey and green robe with the hood down. With a patchy red beard and wild red hair. This blue eyed easterner is not easily forgotten.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He uses divination through singing.

History: Gifted from a young age, Vonbin studied abroad. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Vonbin grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Vonbin. He now mingles about in high society.

Motivation: He is a bit of a kleptomaniac.

Ideals: Gifted. Bonds: Criminal record, Rich. Occupation: Armorer

Voice: Sensual and smooth

Attributes [hide]

Vonbin Durthane, Male Dwarf Barbarian 1
Medium (4'1") Dwarf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 13 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)6 (-2) 5 (-3)13 (+1)
Skills Animal Handling -1, History +0
Senses Passive Perception 7
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 20 pp. A roughly beaten golden orb (120 gp).


Social Check DCs

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