Charles Gresham, Male Human [Permalink]
Personal [hide]
Description: He wears an entirely brown suit with black socks and a vest with buckled shoes. He keeps his long auburn hair kept up in a rat tail. His violet eyes have a joyful gleam in them most of the time.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Born in a small village he learned the ways of the warrior from his father. His father had invested heavily in several trade routes and wanted him to inherit them. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Find a way to reverse the transformation of his sister; and he wants to meet his childhood hero
Ideals: Fighting. Bonds: Job, Adventurer, Rich, Family. Occupation: Tanner
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'2") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 11 (+0) | 8 (-1) | 7 (-2) | 8 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 1 Banded mail.
Senteq Nopenstallen, Male Gnome [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He is renowned for his bright tan suits and hats. His long red hair is drawn into a two foot long braid. His face is scarred and worn.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: His mother raised him in a mountain cabin. A gypsy cursed him at a young age, leading to his ugly appearance. He bought a scimitar and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wants to have a good time and be beloved; and he loathes his own lifestyle
Ideals: Optimist. Flaws: Ugly, Impulsive, Depressed. Bonds: Poor, Nature. Occupation: Barber
Voice: Rhymes sentences (sorry)
Attributes [hide]
Small (3'5") Gnome, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 9 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 10 (+0) | 11 (+0) | 12 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
Possessions: Amethyst (150 gp).
Dalgal Trollbleeder, Male Dwarf [Permalink]
Personal [hide]
Description: He wears many layers of old clothing at all times. His golden hair is slicked back into a classic pompadour. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Dalgal is depressed about a lot of things. He tends to be a nihilist. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was born in the east, but his parents moved at a very young age to the west. His parents were killed by giants in a raid when he was still a young child. The giants captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He left for the east, certain he would find work there.
Motivation: A need for knowledge about a nearby landmark; and he feels kind of lost in life
Flaws: Ugly, Depressed. Bonds: Poor, Adventurer, Enemies, Immigrant. Occupation: Bowyer
Voice: Soft and mumbly
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 13 (+1) | 8 (-1) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple +3
Possessions: 500 sp. 1 Masterwork Common Melee.
Althaea Ethanasath, Female Elf [Permalink]
Personal [hide]
Description: She wears a tan small hat and tan clothes. She has a moderate pudge and is not very fit. Her red hair is thinning but still full. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is a hateful person. She taunts others and blames them for her problems. She feeds upon the attention of others.
History: She was born several months after her mother was called into army service. Her mother was a soldier and died while she was still young. Althaea was left her mother's suit of armor and trained in its use and care. After a long history of fighting, Althaea and her spouse have recently divorced.
Motivation: She's attracted to the PC; and she has a crush on the local merchant
Flaws: Insomniac, Antagonistic. Bonds: Attractive, Military, Has a crush. Occupation: Dyer
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (4'8") Elf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 11 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 11 (+0) | 8 (-1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
Possessions: 120 gp. 1 Masterwork studded leather.
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Their contribution stands as a beacon of hope for all adventurers!
