Bree Underbough, Female Halfling [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears a red armored body suit, with a simple tan line shooting up and back down. Her golden hair is greying along the sides and has receded to reveal a widow's peak. Her thin eyebrows rest above her beady amber eyes.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. A gypsy cursed her at a young age, leading to her ugly appearance. She was granted divine powers by her dying brother.
Motivation: She desires power and/or immortality; and to reunite with her old friends
Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Adventurer. Occupation: Roofer
Voice: Russian accent
Attributes [hide]
Small (2'11") Halfling, True Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 10 (+0) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Goblin
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 200 sp.
Mûglûk Pinkerton, Male Half-Orc [Permalink]
Personal [hide]
Description: He stands about 5'8" and wears long strands of amber and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His right hand appears badly burned and disfigured. With bright red hair and a scraggly beard. His violet eyes are passionate and lively.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is skeptical of what others tell him and is slow to trust.
History: His parents moved while he was still in utero so he is the first generation to be born here. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Money/treasure; and to pay off his debts
Flaws: Antagonistic, Shy. Bonds: Rich, Immigrant. Occupation: Spy
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'8") Half-Orc, True Neutral (CR 2)
Armor Class 10
Hit Points 12 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 9 (-1) | 8 (-1) | 5 (-3) | 9 (-1) |
Senses Passive Perception 7
Languages Common, Orc
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: Just what you see.
Ahrim Idea, Male Tiefling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is generally well dressed albeit a few years behind the times. His black hair is kept up in a ponytail inside a deerstalker hat. This silver eyed southerner is not easily forgotten.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: The child of southern immigrants he idolized his father. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His mother, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. Recently he has begun working with bootleggers and crooks.
Motivation: His relatives are trying to arrange a marriage; and he is being blackmailed/forced/etc and this influences his actions
Bonds: Attractive, Family, Immigrant, Criminal record. Occupation: Scribe
Voice: Aggressive tone
Attributes [hide]
Medium (5'0") Tiefling, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 16 (+3) | 16 (+3) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Gnome, Elven, Goblin
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Brass mug with jade inlays (200 gp).
Kasdeya Sorrow, Female Tiefling [Permalink]
Personal [hide]
Description: An older woman who wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs, she is not a threatening figure. Her silver hair is drawn into a tight pony tail with a card scrunchie. Her eyes are likewise gold.
Personality: She snorts whenever she laughs or is feeling confident. She is skeptical of what others tell her and is slow to trust.
History: Kasdeya was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She moved from fad to fad and when she turned 15 she discovered painting. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She feels the way she acts is they only way to get by in the world; and she wants to meet her childhood hero
Ideals: Artistic, Impeccable. Flaws: Shy. Bonds: Poor, Adventurer. Occupation: Herbalist
Voice: Draws out vowels
Attributes [hide]
Medium (6'1") Tiefling, Neutral Evil (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 12 (+1) | 14 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Aquan, Infernal
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
Possessions: 500 sp.
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