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NPC Generator

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Advanced [show]


Creega Clinton, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she does not wear sleeves and tends to eschew shirts when she can avoid it. She has no hair. Her eyes are likewise gray.

Personality: Calm and collected, she is a well trained Beggar. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: She was born to loving parents in a slum to the north. When she was little, her rather wealthy family often ventured across the forest to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Creega took refuge in the large cave and found the beat up kukri and armor she uses now. She tends to her Beggar job now, and dutifully fulfills any obligations she has.

Motivation: To be a Bounty Hunter again.

Ideals: Optimist. Flaws: Ugly. Bonds: Job, Poor, Nature. Occupation: Beggar

Voice: Raspy

Attributes [hide]

Creega Clinton, Female Half-Orc Commoner 1
Medium (5'5") Half-Orc, Neutral Evil (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 9 (-1)13 (+1) 14 (+2)6 (-2)
Skills Nature +3, Stealth +5
Senses Passive Perception 12
Languages Common, Orc, Elven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 40 gp. Golden pearl (70 gp).


Social Check DCs


Bertram Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: A 2'11" eastern man, he is wearing the road beaten gear of a warrior. His chestnut hair is singed and shortened. His eyes are blue and beady.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He has a small toy that he constantly fidgets with.

History: His mother raised him in a mountain cabin. When money was particularly tight he was walking through alleys when he overheard a Actor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He got away from his former life and has fallen to alcoholism.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Ugly, Shy, Addict. Bonds: Nature, Poor. Occupation: Actor

Voice: Sighs a lot, exhausted

Attributes [hide]

Bertram Warmwater, Male Halfling Ranger 1
Small (2'11") Halfling, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)17 (+3) 5 (-3)14 (+2)
Skills Survival -1
Senses Passive Perception 7
Languages Common, Halfling, Draconic, Ignan, Elven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 3000 cp.


Social Check DCs


Gûndza Staurheim, Male Half-Orc [Permalink]

Personal [hide]

Description: This late middle aged man wears a fancy black suit and is in decent physical shape. He keeps his long brown hair kept up in a rat tail. This brown eyed easterner is not easily forgotten.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He is a Hag in disguise. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Retire the richest man in the east; and nothing but the best is good enough for him

Ideals: Impeccable, Entrepeneur. Flaws: Shy, Antagonistic. Bonds: Attractive, Adventurer. Occupation: Shepherd

Voice: Breathy voice

Attributes [hide]

Gûndza Staurheim, Male Half-Orc Adept 1
Medium (5'3") Half-Orc, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)11 (+0) 10 (+0)4 (-3)
Skills Animal Handling +2, Intimidation -1
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 200 sp. 1 Banded mail.


Social Check DCs


Vola Wedgwood, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears bulky black painted plate armor. She is bristling with hidden weapons, mostly nunchakus and daggers. Her hair is always cut to a buzz. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She always tries to repair and not replace. It was this mentality that drove her into the Sage business.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Sage arts, while her father instructed her in etiquette, music and courtly manner. Vola abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: Meet up once more with her childhood friend; and seeks redemption

Ideals: Persistence. Flaws: Antagonistic. Bonds: Criminal record, Rich, Adventurer. Occupation: Sage

Voice: Speaks like tongue is numb

Attributes [hide]

Vola Wedgwood, Female Half-Orc Druid 2
Medium (4'8") Half-Orc, True Neutral (CR 2)
Armor Class 10
Hit Points 9 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 8 (-1)3 (-4) 12 (+1)5 (-3)
Skills Insight +3, Persuasion -1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 160 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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