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NPC Generator

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Advanced [show]


Nim Meliamne, Male Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a tan coat over a yellow low-cut shirt, and a deerstalker hat upon his head. He wears his red hair up. His gray unseeing eyes seem to look past you.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. The war was a terrible time for him, and Nim does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Nim hails from a village terrorized by gnolls. Because his father participated in the massacre of their homeland, gnolls burned their ranch to the ground and forced them out. He was preparing to flee to the east, but the outbreak of war prevented him and his mother from journeying east to reunite his family. He left for the east, certain he would find work there.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Disease, Depressed. Bonds: Immigrant, Enemies, Military. Occupation: Sailor

Voice: Speaks with back of mouth

Attributes [hide]

Nim Meliamne, Male Elf Expert 3
Medium (5'3") Elf, Neutral Evil (CR 3)
Armor Class 14
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 7 (-2)10 (+0) 6 (-2)9 (-1)
Skills Animal Handling +0, Performance +1
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 300 gp.


Social Check DCs


Lubash Barclay, Male Half-Orc [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he is wearing a perfectly clean shirt and pair of pants. He keeps his golden hair in a flapper bob. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. The war was a terrible time for him, and Lubash does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: His parents moved while he was still in utero so he is the first generation to be born here. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. After months of barely getting by, Lubash managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Flaws: Shy, Depressed. Bonds: Attractive, Military, Immigrant. Occupation: Tanner

Voice: Slow speaker

Attributes [hide]

Lubash Barclay, Male Half-Orc Druid 1
Medium (5'7") Half-Orc, True Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 11 (+0)10 (+0) 9 (-1)8 (-1)
Skills Stealth +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. 1 Holy water.


Social Check DCs


Keyleth Ariessus, Female Elf [Permalink]

Personal [hide]

Description: She is wearing the road beaten gear of a warrior. She carries with her a set of rapiers, each one with a sapphire on the hilt. She only wears one on her belt and the other on her back. Her blonde hair is cut short. This gray eyed northerner is not easily forgotten.

Personality: She acts crazy and hedonistic. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Raised by wardens she was only a novice when brigands swooped upon their monastery and killed most of the order. Her mother took her hunting and taught her how to get in the mind of other creatures. Days after completing her studies, news broke out that her hometown was attacked by brigands. Keyleth was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the brigands.

Motivation: To unite with her sister; and an old rival family wants her found

Ideals: Fighting. Flaws: Hedonist. Bonds: Enemies, Religious, Nature, Family. Occupation: Priest

Voice: Mousy voice

Attributes [hide]

Keyleth Ariessus, Female Elf Monk 1
Medium (4'11") Elf, Neutral Evil (CR 1)
Armor Class 14
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 9 (-1)14 (+2) 10 (+0)8 (-1)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common, Elven, Undercommon, Auran
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4

Possessions: Just what you see.


Social Check DCs


Dalgal Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: Standing 4'0", this man prefers to wear flannel. His hair is silver and curly. This hazel eyed northerner is not easily forgotten.

Personality: Dalgal is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is able to fit into much smaller and tighter spaces than normal.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: To unite with his sister; and marry his sister to traveling adventurers

Ideals: Extrovert, Gifted. Bonds: Enemies, Family. Occupation: Soapmaker

Voice: American accent

Attributes [hide]

Dalgal Trueblood, Male Dwarf Expert 1
Medium (4'0") Dwarf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 13 (+1)12 (+1) 8 (-1)4 (-3)
Skills Investigation +3, Performance -1
Senses Passive Perception 9
Languages Common, Dwarven, Aquan
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1

Possessions: 200 sp.


Social Check DCs

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