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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Anverth Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: This late middle aged man is wearing the road beaten gear of a warrior and is in decent physical shape. He has a golden handlebar mustache and slicked back golden hair. His otherwise smooth face is marked with small tiny scars.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He also hits on women, regardless of circumstances.

History: Born in a small village he learned the ways of the warrior from his father. Anverth was born on a far western forest where he grew up under the tutelage of his father, an expert Barkeep. He has been a successful dealer in antiques buying low and selling high.

Motivation: Marry his brother to traveling adventurers; and to settle down with his crush

Ideals: Fighting, Entrepeneur. Flaws: Sensitive. Bonds: Has a crush, Immigrant, Family. Occupation: Barkeep

Voice: Sighs a lot, exhausted

Attributes [hide]

Anverth Albaratie, Male Gnome Expert 1
Small (3'8") Gnome, Neutral Evil (CR 1)
Armor Class 8
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)4 (-3) 17 (+3)7 (-2) 10 (+0)8 (-1)
Skills Animal Handling +2, Religion +0
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged -1 / 1d4-3, Grapple -1

Possessions: 400 sp.


Social Check DCs


Three On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears pastel robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a shield, but if one is not available she will default to her scimitar. She has moderate length brown fur. She is baby faced.

Personality: She is not truly malevolent, but she is obsessed with poetry. She constantly tries to fill her life with poetry. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Three is combative with any and all who dare try her patience in the slightest.

History: Born to a poor family in the city she treasured whatever gifts she got. When money was particularly tight she was walking through alleys when she overheard a Dyer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has never given up on her poetry dream.

Motivation: Obtaining odd cultural Gnomish artifacts is her passion; and she is greedy

Ideals: Artistic, Justice. Flaws: Ugly. Bonds: Poor. Occupation: Dyer

Voice: Slow speaker

Attributes [hide]

Three On the Water, Female Tabaxi Warrior 1
Medium (4'8") Tabaxi, Lawful Evil (CR 1)
Armor Class 10
Hit Points 6 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 3 (-4)12 (+1) 6 (-2)11 (+0)
Skills Animal Handling +0, Stealth +2
Senses Passive Perception 8
Languages Common, Draconic
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 4000 cp. Hematite (8 gp). 1 Magnifying glass.


Social Check DCs


Aramil Floshem, Male Elf [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it. He carries a battered sickle and tarnished axe as well. With bright golden hair and a scraggly beard. He has gleaming, smiling hazel eyes.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is lazy, self-centered, vain, and jealous.

History: He was raised in a mountains tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His religion dominates his actions.

Ideals: Fighting. Flaws: Ugly, Shy, Selfish. Bonds: Nature. Occupation: Sculptor

Voice: Low and grunting

Attributes [hide]

Aramil Floshem, Male Elf Commoner 1
Medium (5'5") Elf, Chaotic Good (CR 1)
Armor Class 8
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 7 (-2)6 (-2) 10 (+0)12 (+1)
Skills Acrobatics +0, Intimidation +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple +3

Possessions: 130 gp.


Social Check DCs


Beiro Lathalas, Male Elf [Permalink]

Personal [hide]

Description: This man wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a kukri, but if one is not available he will default to his spear. He has a penchant for wearing a ring with an oversized ruby on his left hand. He keeps his blonde hair in a flapper bob. His blue eyes peer out from beneath his deerstalker blue hat.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: When he was but 5 years old his parents immigrated from the west. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. By chance he met his sister recently and the two have been together since.

Motivation: To be a Sellsword again.

Bonds: Rich, Job, Immigrant, Family. Occupation: Locksmith

Voice: Voice breaks

Attributes [hide]

Beiro Lathalas, Male Elf Commoner 2
Medium (4'10") Elf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 9 (-1)13 (+1) 8 (-1)13 (+1)
Skills Athletics +4, Perception +1
Senses Passive Perception 11
Languages Common, Elven, Giant
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +1

Possessions: 6000 cp.


Social Check DCs

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