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NPC Generator

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Advanced [show]


Ootah Thornton, Female Half-Orc [Permalink]

Personal [hide]

Description: 5'6" and muscular, this southern woman tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She has slicked back silver hair. Her face is covered beneath a completely black helmet.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She pushes her goals aggressively. She is also a coward if confronted.

History: She was born in the south, but her parents moved at a very young age to the north. Aside from being a slave or a gladiator, there isn't much legitimate work for Half-Orcs in Ootah's homeland. Ootah decided to take the middle way and become a bodyguard. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ootah fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is terrified, and will act out of fear.

Ideals: Athletic, Fighting. Flaws: Disease, Fearful. Bonds: Immigrant. Occupation: Painter

Voice: Eastern European accent

Attributes [hide]

Ootah Thornton, Female Half-Orc Aristocrat 1
Medium (5'6") Half-Orc, Neutral Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 10 (+0)4 (-3) 12 (+1)9 (-1)
Skills Perception +3, Performance +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4

Possessions: 40 pp.


Social Check DCs


Hunter Marleigh, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair is cut close to his head. He has gleaming, smiling brown eyes.

Personality: He loves telling others what to do and how they should feel about things. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: When he was but 7 years old his parents immigrated from the south. His mother took him hunting and taught him how to get in the mind of other creatures. He moves from town to town, unable to find a place to settle.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Opinionated. Flaws: Shy. Bonds: Immigrant, Nature, Religious. Occupation: Banker

Voice: Sensual and smooth

Attributes [hide]

Hunter Marleigh, Male Human Rogue 2
Medium (6'4") Human, Lawful Evil (CR 2)
Armor Class 10
Hit Points 6 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 9 (-1)13 (+1) 10 (+0)13 (+1)
Skills Religion +3, Stealth +2
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 5000 cp.


Social Check DCs


Akra Ebynichtomonis, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she dresses like a well dressed Tanner does. She has moderate length brass crest. She has red eyes and a black hat with a green feather.

Personality: A deeply religious woman she believes everything happens for a reason. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: She was born at the edge of vast plains. When she was little, her rather wealthy family often ventured across the plains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Akra took refuge in the large cave and found the beat up shortspear and armor she uses now. She has since lost track of the people in her past.

Motivation: Further expansion of business.

Ideals: Entrepeneur. Bonds: Job, Religious, Nature, Family. Occupation: Tanner

Voice: Complex vocabulary, royal

Attributes [hide]

Akra Ebynichtomonis, Female Dragonborn Fighter 1
Medium (6'1") Dragonborn, Neutral Evil (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)5 (-3) 17 (+3)14 (+2)
Skills Athletics +4, Investigation -1
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +0

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs


Bertram Stonebridge, Male Halfling [Permalink]

Personal [hide]

Description: Standing 3'1", this man wears a white collared shirt and tan pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. He is bald on top and has large silver tufts of hair around his ears. He tend to wears goggles to shield his eyes.

Personality: He is fixated on the number 69. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: Born to a pair of adventurers, Bertram grew up listening to his mother's many stories. He worked as a nervous Carpenter and found it very stressful. He's also a talented Sellsword, but doesn't like to broadcast it.

Motivation: He wants to meet his childhood hero.

Flaws: Ugly, Insane. Bonds: Family, Adventurer, Job. Occupation: Carpenter

Voice: Excited and jittery

Attributes [hide]

Bertram Stonebridge, Male Halfling Commoner 2
Small (3'1") Halfling, Lawful Evil (CR 2)
Armor Class 11
Hit Points 2 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)11 (+0) 6 (-2)13 (+1) 11 (+0)11 (+0)
Skills Animal Handling +2, Nature +3
Senses Passive Perception 10
Languages Common, Halfling, Undercommon
Attacks Melee -1 / 1d6-3, Ranged +2 / 1d6+0, Grapple +0

Possessions: 1000 cp.


Social Check DCs

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