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Advanced [show]


Ethereal Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: 5'1" and muscular, this southern man wears an old set of leather armor, nicked and torn by the ravages of time and battle. He wears his black fur up. His eyes are a pleasant blue.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Ethereal was raised in a hard working conservative environment. Like his mother and his sister before him, after school he went straight into learning to become a Laborer. He has drifted from career to career and currently works as a Laborer.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Athletic, Impeccable. Flaws: Mundane. Bonds: Job. Occupation: Laborer

Voice: Spits words with contempt

Attributes [hide]

Ethereal Of Ale, Male Tabaxi Commoner 1
Medium (5'1") Tabaxi, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 8 (-1)9 (-1) 14 (+2)10 (+0)
Skills Intimidation +2, Nature +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 40 pp. Freshwater pearl (11 gp).


Social Check DCs


Diesa Glanhig, Female Dwarf [Permalink]

Personal [hide]

Description: She wears an entirely brown suit with grey socks and a vest with buckled shoes, and carries ceremonial daggers. Her brown hair is heavily combed to the right. She wears an eyepatch.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: Diesa lived on a farm with her father, near the main road leading to a nearby town. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She has since lost track of the people in her past.

Motivation: Find a way to reverse the transformation of her brother; and wants to raise her children well

Ideals: Fighting, Passionate. Flaws: Ugly, Hedonist. Bonds: Family. Occupation: Brewer

Voice: Booming voice

Attributes [hide]

Diesa Glanhig, Female Dwarf Wizard 3
Medium (3'9") Dwarf, Lawful Evil (CR 3)
Armor Class 10
Hit Points 14 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)13 (+1) 16 (+3)13 (+1)
Skills Perception +5, Persuasion +3
Senses Passive Perception 13
Languages Common, Dwarven, Gnome
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 1400 sp.


Social Check DCs


Ruloth Umbyrphrael, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a green tunic with brown highlights, and long pastel pants that bunch up around her shoes. She has a moderate pudge and is not very fit. Her crest is greying and her face has many wrinkles. She has red eyes and a green hat with a brown feather.

Personality: She will rave to anyone who will listen. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: Ruloth was born with her mother's beautiful face. From there she went from mercenary job to mercenary job. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She desires power and/or immortality; and to get a good night's sleep

Ideals: Fighting. Flaws: Insane, Insomniac. Bonds: Attractive, Adventurer. Occupation: Banker

Voice: Strong lisp

Attributes [hide]

Ruloth Umbyrphrael, Female Dragonborn Commoner 1
Medium (6'5") Dragonborn, Lawful Good (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 7 (-2)7 (-2) 13 (+1)16 (+3)
Skills Performance +5, Persuasion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 700 sp. Hematite (14 gp).


Social Check DCs


Taklinn Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He carries with him a set of hammers, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. He has done his best to style his black hair to look like a famous performer. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: A powerful brothel owner made him what he is. A gypsy cursed him at a young age, leading to his ugly appearance. Days after completing his studies, news broke out that his hometown was attacked by goblins. Taklinn was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it.

Ideals: Fighting. Flaws: Ugly, Secretive. Bonds: Enemies, Mentor. Occupation: Architect

Voice: High pitched and raspy

Attributes [hide]

Taklinn Helcral, Male Dwarf Ranger 1
Medium (4'4") Dwarf, True Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)13 (+1) 16 (+3)4 (-3)
Skills Stealth +3
Senses Passive Perception 13
Languages Common, Dwarven, Goblin
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 160 gp.


Social Check DCs

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