Bulzo Wildcloak, Male Halfling [Permalink]
Personal [hide]
Description: He typically wears a sleeveless long coat of deep white leather and dull grey iron scale mail. He carries with him a set of quarterstaffs on his belt, each one with a sapphire on the hilt. He has wavy white hair. His blue eyes dart from person to person to random spaces in the air.
Personality: He is business-like. He takes instructions and follows them to the letter. He is skeptical of what others tell him and is slow to trust.
History: Bulzo was born the youngest of three triplets. While studying, he fell in love. They married and had a daughter. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: To reunite with his absent mother; and find a way to reverse the transformation of his sister
Ideals: Fighting, Professionalism. Flaws: Shy. Bonds: Family, In love. Occupation: Bookbinder
Voice: Shortens vowels
Attributes [hide]
Small (3'1") Halfling, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 9 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 8 (-1) | 8 (-1) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
Possessions: 60 gp.
Torz Browning, Male Half-Orc [Permalink]
Personal [hide]
Description: This malnourished man wears a white coat over a tan low-cut shirt, and a wide-brimmed hat upon his head. He has a small bristly mustache and wavy white hair. His eyes are gray and beady.
Personality: Eccentric and domineering, Torz will drive conversation. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: Torz was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Torz was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Torz decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently he has begun working with bootleggers and crooks.
Motivation: Seeks redemption; and he has decided he is irredeemable
Ideals: Extrovert, Justice. Flaws: Ugly. Bonds: Poor, Criminal record. Occupation: Carter
Voice: pre-pubescent
Attributes [hide]
Medium (6'3") Half-Orc, Lawful Evil (CR 2)
Armor Class 14
Hit Points 8 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 9 (-1) | 10 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 330 gp.
Valanthe Ostoroth, Female Elf [Permalink]
Personal [hide]
Description: This woman dresses in collared shirts and wears a proper scarf over her head. She is muscular with a powerful set of arms. Sporting a auburn mohawk this woman's hair draws a lot of attention. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her violet eyes.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Valanthe lived on a farm with her father, near the main road leading to a nearby town. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: Wants to raise her children well; and her spouse's relatives view her with great suspicion
Ideals: Justice, Optimist, Entrepeneur. Bonds: Attractive, Family. Occupation: Armorer
Voice: Uses sign language
Attributes [hide]
Medium (5'1") Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 13 (+1) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 100 sp.
Jabbie Ironhide, Male Gnome [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He typically wears tan cloth garments or leather armor. His brown hair is heavily combed to the right. His eyes are amber.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born in the north. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: To pay off his debts; and to reunite with his old friends
Ideals: Justice. Bonds: Adventurer, Immigrant, Rich, Debt. Occupation: Shipwright
Voice: Australian accent
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 9 (-1) | 9 (-1) | 6 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 700 sp.
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Their contribution stands as a beacon of hope for all adventurers!