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NPC Generator

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Advanced [show]


Efferil Zhou, Male Half-Elf [Permalink]

Personal [hide]

Description: He has a missing left leg. He has the majority of his body covered in plate. He has no hair. His gray unseeing eyes seem to look past you.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has money and likes to spend it; and further expansion of business

Ideals: Philantrophist. Flaws: Ugly, Disease. Occupation: Soapmaker

Voice: Scratchy, weak

Attributes [hide]

Efferil Zhou, Male Half-Elf Monk 1
Medium (5'7") Half-Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)5 (-3) 11 (+0)13 (+1)
Skills Insight +2, Religion -1
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 140 gp. Bloodstone (60 gp).


Social Check DCs


Virra Ningel, Female Gnome [Permalink]

Personal [hide]

Description: She wears tan trousers with white and red striped suspenders. She wears various colorful collared shirts. Her attire stands in sharp contrast to her shield, which is beautifully polished and possesses an ornate carving of a card on it. Her long brown hair is drawn into a two foot long braid. This amber eyed southerner is not easily forgotten.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: She comes from a rich southern family. Virra liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has built up a small fortune and can afford her own way.

Motivation: She is currently in port desperately looking for someone to get her out; and she has money and likes to spend it

Ideals: Joker. Flaws: Shy. Bonds: Rich, Nature, Slave. Occupation: Brewer

Voice: Australian accent

Attributes [hide]

Virra Ningel, Female Gnome Warlock 1
Small (3'6") Gnome, Neutral Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 13 (+1)9 (-1) 12 (+1)10 (+0)
Skills Insight +3, Intimidation +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 20 gp.


Social Check DCs


Menny Murnig, Female Gnome [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears dull blue sweaters, loose grey pants, and alligator leather shoes. Beneath her sweater she keeps a concealed longsword, just in case. Her golden hair is slicked back into a classic pompadour. Her otherwise smooth face is marked with small tiny scars.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She plays an instrument quite well.

History: Born to a pair of adventurers, Menny grew up listening to her mother's many stories. As a young adult she joined a group advocating for an improvement in Gnomish conditions. She's also a talented Slave Trader, but doesn't like to broadcast it.

Motivation: Obtaining odd cultural Elven artifacts is her passion.

Ideals: Artistic. Flaws: Racist. Bonds: Job, Adventurer. Occupation: Mortician

Voice: Old thin voice

Attributes [hide]

Menny Murnig, Female Gnome Sorcerer 2
Small (3'5") Gnome, Lawful Evil (CR 2)
Armor Class 13
Hit Points 5 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 8 (-1)10 (+0) 9 (-1)15 (+2)
Skills Athletics +1, Performance +4
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 190 gp.


Social Check DCs


Windy Fang, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman wears brown painted combat armor at almost all times. She is muscular with a powerful set of arms. Her fur is short and white. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep copper.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Windy was born into a poor family. Growing up, she dreamt of becoming a Rogue, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Rogue in service of a powerful lord somewhere. When money was particularly tight she was walking through alleys when she overheard a Layabout hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Meet up once more with her childhood friend; and she has passion for adventuring and risk

Ideals: Joker. Flaws: Antagonistic. Bonds: Poor, Adventurer. Occupation: Layabout

Voice: Soft and mumbly

Attributes [hide]

Windy Fang, Female Tabaxi Rogue 1
Medium (5'3") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 7 (-2)8 (-1) 9 (-1)17 (+3)
Skills Intimidation +5, Sleight of Hand +3
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1

Possessions: 300 sp. An abacus with copper, silver and gold markers (40 gp).


Social Check DCs

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