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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Paymon Blame, Male Tiefling [Permalink]

Personal [hide]

Description: He is in excellent shape and very much looks the part of a Shepherd. His red hair is lengthy and is close to two feet long. His white eyes are passionate and lively.

Personality: He hates Tieflings with a passion. As such he is filled with self loathing. He is a logical person and will generally grow upset if things defy logic and science.

History: Born in the north to a Shepherd, Paymon learned a great deal about his father's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He tends to his Shepherd job now, and dutifully fulfills any obligations he has.

Motivation: Dwarven compassion; and sabotage a competitor

Ideals: Athletic, Logical. Flaws: Racist. Bonds: Job, Rich. Occupation: Shepherd

Voice: Spits and sputters

Attributes [hide]

Paymon Blame, Male Tiefling Wizard 1
Medium (6'4") Tiefling, Lawful Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 10 (+0)12 (+1) 11 (+0)13 (+1)
Skills Investigation +3, Performance +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 90 gp.


Social Check DCs


Zepar Covert, Male Tiefling [Permalink]

Personal [hide]

Description: He is in excellent shape and is wearing the road beaten gear of a warrior. His black hair is smooth and relatively long. He has gold eyes and a black hat with a blue feather.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born into a rich family. He helped his mother out around the business and became quite the natural. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Fighting, Athletic, Extrovert, Logical. Bonds: Job, Rich. Occupation: Blacksmith

Voice: Spanish accent

Attributes [hide]

Zepar Covert, Male Tiefling Aristocrat 1
Medium (6'5") Tiefling, Neutral Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 12 (+1)15 (+2) 9 (-1)9 (-1)
Skills Athletics +1, Religion +4
Senses Passive Perception 9
Languages Common, Druidic, Infernal
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +4

Possessions: 60 gp.


Social Check DCs


Sarah Erenaeth, Female Half-Elf [Permalink]

Personal [hide]

Description: Runty and weak-looking, she prefers to wear violet pants and tee shirts. Her hair is golden and curly. She wears a mask on her face.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was born the only child of a wealthy merchant. A gypsy cursed her at a young age, leading to her ugly appearance. She is searching for what she claims is her rightful reward.

Motivation: She desires power and/or immortality; and a need for knowledge about a nearby landmark

Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Poor, Adventurer. Occupation: Gardener

Voice: Speaks in third person

Attributes [hide]

Sarah Erenaeth, Female Half-Elf Expert 2
Medium (5'3") Half-Elf, Neutral Evil (CR 2)
Armor Class 9
Hit Points 15 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 14 (+2)12 (+1) 12 (+1)12 (+1)
Skills Insight +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Elven, Infernal
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0

Possessions: 210 gp.


Social Check DCs


Morkral Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: He is in excellent shape and wears bulky grey painted plate armor. His hair is always cut to a buzz. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Morkral wants to be seen as a stoic, levelheaded, noble Commoner, so he tries to act the part. He does a good job, for the most part... He always tries to repair and not replace. It was this mentality that drove him into the Gardener business.

History: He comes from a rich southern family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He's since become an addict/alcoholic.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Athletic, Disciplined, Persistence. Flaws: Addict. Bonds: Rich. Occupation: Gardener

Voice: Speaks in third person

Attributes [hide]

Morkral Brawnanvil, Male Dwarf Commoner 1
Medium (4'4") Dwarf, Lawful Evil (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 9 (-1)12 (+1) 15 (+2)5 (-3)
Skills Perception +4, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 60 gp.


Social Check DCs

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