River Grass, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a brown shirt with thin grey vertical stripes and tan pants. She carries a battered flail and tarnished warhammer as well. Her small hat is riddled with cuts and holes. She has a dull look in her yellow eyes.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She cannot resist a sob story and will often dote over anyone who has one.
History: She got into the Sailor business at a young age. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Sailor work with an outfit from a few towns over. Sailor work suited her well, and with each successful project, she earned more gold and more respect from her peers. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to open a new tavern; and to be a barrister again
Ideals: Fighting, Philantrophist, Logical. Flaws: Ugly. Bonds: Job. Occupation: Sailor
Voice: Russian accent
Attributes [hide]
Medium (5'6") Tabaxi, True Neutral (CR 2)
Armor Class 10
Hit Points 7 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 8 (-1) | 9 (-1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 250 gp.
Trym Wheatley, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He wears a wide-brimmed hat to cover his moderate length chestnut hair. He wears large thick round spectacles.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Energy wise he seems alert and responsive.
History: He was born to a criminal king-pin and mafia family Trym was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Trym decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has worked as a Farmer like his mother before him.
Motivation: Wishes to resurrect an old love; and to be a barrister again
Ideals: Joker, Professionalism. Bonds: Criminal record, Job, In love. Occupation: Farmer
Voice: Sore throat, cough
Attributes [hide]
Medium (6'1") Human, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 5 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 8 (-1) | 11 (+0) | 4 (-3) | 14 (+2) |
Senses Passive Perception 7
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 0 |
Possessions: 140 pp.
Eran Tealeaf, Female Halfling [Permalink]
Personal [hide]
Description: This western woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears loose pants and a collared shirt complete with sweater beneath her coat. Her blonde hair, when down, is lengthy. Her eyes are amber and catlike.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Gifted from a young age, Eran studied abroad. Her mother was very strict, and drilled into her lessons on being the perfect lady. She was granted necromantic powers by her dying sister.
Motivation: She feels the way she acts is they only way to get by in the world; and nothing but the best is good enough for her
Ideals: Optimist, Justice, Gifted, Impeccable. Flaws: Ugly. Occupation: Map Maker
Voice: Russian accent
Attributes [hide]
Small (2'8") Halfling, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 11 (+0) | 14 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Halfling, Druidic, Orc
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 150 gp.
Tiaathque Tiltathana, Female Elf [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears a weathered and beat up set of banded mail beneath an oversized tan coat, and is pretty ugly. Her red hair is styled in orderly dreadlocks. She wears an eyepatch.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is afraid of women and trembles around them
History: She was born to a criminal king-pin and mafia family In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. Being a Masseuse kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Seeks redemption.
Ideals: Joker. Flaws: Ugly, Shy. Bonds: Criminal record. Occupation: Masseuse
Voice: Creaky witch voice
Attributes [hide]
Medium (4'7") Elf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 16 (+3) | 7 (-2) | 8 (-1) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +1
Possessions: 5000 cp.
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