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NPC Generator

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Advanced [show]


Thea Quickstep, Female Halfling [Permalink]

Personal [hide]

Description: She is dressed in a clean red cloak covering her clean studded leather. Her golden hair is cut short. Her brown eyes are slightly larger than normal.

Personality: She hates brigands. She views them as having robbed her home of its proper glory. She also hits on women, regardless of circumstances.

History: Thea was raised in a hard working conservative environment. From there she went from mercenary job to mercenary job. She tends to her Assassin job now, and dutifully fulfills any obligations she has.

Motivation: Wants to raise her children well; and to settle down with her crush

Bonds: Enemies, Has a crush, Job, Adventurer, Family. Occupation: Assassin

Voice: Posh accent

Attributes [hide]

Thea Quickstep, Female Halfling Warlock 1
Small (2'10") Halfling, True Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
3 (-4)15 (+2) 9 (-1)11 (+0) 11 (+0)10 (+0)
Skills Deception +2, Investigation +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee -2 / 1d4-4, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1021

Possessions: 70 gp.


Social Check DCs


Raam Charity, Male Tiefling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a green collared shirt and tan pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. He has no hair. His thin eyebrows rest above his beady white eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is lazy and tries to find solutions quickly.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Raam reached his early adolescence his Tiefling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Ugly, Disease, Lazy. Bonds: Military. Occupation: Slave Trader

Voice: Speaks like tongue is numb

Attributes [hide]

Raam Charity, Male Tiefling Rogue 1
Medium (5'0") Tiefling, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 9 (-1)10 (+0) 9 (-1)9 (-1)
Skills Deception +1, Stealth +2
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0

Possessions: 150 gp.


Social Check DCs


Salasar Yarjerit, Male Dragonborn [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he is generally well dressed albeit a few years behind the times. His bronze crest is smooth and relatively long. His red eyes dart from person to person to random spaces in the air.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: A powerful brothel owner made him what he is. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Further expansion of business.

Ideals: Disciplined. Flaws: Shy. Bonds: Attractive, Mentor. Occupation: Painter

Voice: Puts emphasis on the wrong words

Attributes [hide]

Salasar Yarjerit, Male Dragonborn Commoner 1
Medium (6'1") Dragonborn, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)9 (-1) 11 (+0)9 (-1)
Skills Acrobatics +4, Athletics +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 90 gp.


Social Check DCs


Leaf Of Passion, Male Tabaxi [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His whole body is exceptionally muscular. He wears a colorful flower in his cinnamon fur. His fair skin shows little sign of his aristocratic breeding.

Personality: Stoic and calm, he prefers to meditate than take action. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: His parents moved while he was still in utero so he is the first generation to be born here. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has dedicated himself to building a better village for his children.

Motivation: To reunite with his old friends; and he's looking for his big break

Ideals: Disciplined, Joker. Bonds: Adventurer, Immigrant, Attractive. Occupation: Miner

Voice: Soft and melodious

Attributes [hide]

Leaf Of Passion, Male Tabaxi Paladin 1
Medium (5'0") Tabaxi, Lawful Evil (CR 1)
Armor Class 9
Hit Points 8 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 7 (-2)11 (+0) 8 (-1)13 (+1)
Skills Investigation +2, Nature +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 40 pp.


Social Check DCs

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