Dynamic In the Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His white fur is heavily combed to the left. His fierce green eyes like to dwell on things.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He misses his home and complains about the freezing weather, even in summer.
History: He was born the only child of a wealthy merchant. He struck it rich when he found rare goods in large quantities. He got away from his former life and has fallen to alcoholism.
Motivation: Someone believes him a fraud; and he feels that his past leaves him morally obligated to help
Ideals: Entrepeneur. Flaws: Addict. Bonds: Rich, Criminal record, Immigrant, Enemies. Occupation: Gardener
Voice: Sore throat, cough
Attributes [hide]
Medium (6'6") Tabaxi, Lawful Evil (CR 1)
Armor Class 12
Hit Points 9 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 5 (-3) | 12 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 30 gp. Eye agate (12 gp). 1 Silk rope.
Foxilon Nimblefingers, Male Halfling [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears tattered old clothes. His white hair has been sun bleached extensively. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Foxilon was raised in a hard working conservative environment. A gypsy cursed him at a young age, leading to his ugly appearance. He now owns his own business.
Motivation: Wants to open a new tavern.
Ideals: Athletic. Flaws: Ugly, Insane, Secretive. Bonds: Job. Occupation: Layabout
Voice: Sensual and smooth
Attributes [hide]
Small (2'10") Halfling, True Neutral (CR 2)
Armor Class 14
Hit Points 15 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 13 (+1) | 10 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 6000 cp. 1 Masterwork Common Ranged Weapon.
Cask In Woods, Male Tabaxi [Permalink]
Personal [hide]
Description: Standing 5'5", this man wears dull brown sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed halberd, just in case. His yellow fur is still thick. His copper eyes lackadaisically let the world flow into them.
Personality: Aggressive, abrasive, and angry, Cask embodies much of what other species detest in the Tabaxis. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born to loving parents in a slum to the south. After coming to the age of reason, Cask took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Wants to raise his children well; and he desires power and/or immortality
Ideals: Gifted. Flaws: Antagonistic. Bonds: Adventurer, Poor, Family. Occupation: Farmer
Voice: Scratchy, weak
Attributes [hide]
Medium (5'5") Tabaxi, Neutral Evil (CR 1)
Armor Class 11
Hit Points 12 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 6 (-2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: Just what you see.
Prosperine Madness, Female Tiefling [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears suspenders and black workpants. Her shirt is yellow, and she wears a heavy black leather apron most of the time. Her white hair is kept up in a ponytail inside a wide-brimmed hat. Her otherwise smooth face is marked with small tiny scars.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. The war was a terrible time for her, and Prosperine does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: Gifted from a young age, Prosperine studied abroad. Her mother took her hunting and taught her how to get in the mind of other creatures. She was granted arcane powers by her dying sister.
Motivation: She wants nothing more than to rejoin the army.
Ideals: Gifted. Flaws: Shy, Depressed. Bonds: Military, Nature. Occupation: Adventurer
Voice: Posh accent
Attributes [hide]
Medium (6'3") Tiefling, Neutral Good (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 9 (-1) | 8 (-1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
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