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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Naeris Galanodel, Male Elf [Permalink]

Personal [hide]

Description: This slender man stands about 4'8". He is typically in his Jeweler uniform. His moppish golden hair is in a traditional bowl cut. His blue eyes lackadaisically let the world flow into them.

Personality: While he acts the brute, he is far gentler than he would appear. He does not believe in violence as a means to an end. He is a dedicated Jeweler but believes his peers are too gung-ho.

History: He was always a brilliant, if unscrupulous mind. He worked as a nervous Jeweler and found it very stressful. He has drifted from career to career and currently works as a Jeweler.

Motivation: Expand his business.

Ideals: Fighting, Pacifist, Logical. Flaws: Insane. Bonds: Job. Occupation: Jeweler

Voice: Complex vocabulary, royal

Attributes [hide]

Naeris Galanodel, Male Elf Sorcerer 2
Medium (4'8") Elf, Neutral Good (CR 2)
Armor Class 9
Hit Points 3 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 9 (-1)5 (-3) 5 (-3)14 (+2)
Skills Medicine -1, Persuasion +4
Senses Passive Perception 7
Languages Elven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 280 gp.


Social Check DCs


Hrathy Braxton, Female Half-Orc [Permalink]

Personal [hide]

Description: This exceptionally lanky woman has the majority of her body covered in plate. Her long white hair reaches down to her waist. Her hazel eyes peer out from beneath her wide-brimmed white hat.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: Hrathy was born the youngest of three triplets. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She ran away from her former home and has been making her living as a Scribe for the past few years.

Motivation: To be a Barkeep again; and to protect her home

Flaws: Shy. Bonds: Family, Job, Guardian. Occupation: Scribe

Voice: German accent

Attributes [hide]

Hrathy Braxton, Female Half-Orc Druid 1
Medium (4'8") Half-Orc, True Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 13 (+1)15 (+2) 9 (-1)10 (+0)
Skills Sleight of Hand +2, Survival +1
Senses Passive Perception 9
Languages Common, Orc, Terran, Druidic
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 sp.


Social Check DCs


Ahrim Faith, Male Tiefling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a simple green robe with pastel stripes complete with hood. His hair is chestnut and curly. He has several tiny amber earrings on each ear.

Personality: Abrasive and pushy, he has a hard time making friends. He is harsh and unforgiving.

History: He was born blind and as such lacked many opportunities for work. Through the years after Ahrim was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Ahrim's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is greedy.

Ideals: Athletic. Flaws: Antagonistic, Disease. Bonds: Rich, Slave. Occupation: Marshal

Voice: Low range voice

Attributes [hide]

Ahrim Faith, Male Tiefling Sorcerer 1
Medium (5'11") Tiefling, True Neutral (CR 1)
Armor Class 8
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 14 (+2)8 (-1) 9 (-1)15 (+2)
Skills Animal Handling +1, Religion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 sp.


Social Check DCs


Three In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This slender man stands about 6'2". He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His fur is short and red. His eyes are green and he is always smoking a pipe.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born several months after his mother was called into army service. Through the years after Three was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Three's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He feels threatened by others.

Ideals: Philantrophist. Flaws: Antagonistic, Fearful. Bonds: Military, Enemies. Occupation: Assassin

Voice: Complex vocabulary, royal

Attributes [hide]

Three In the Wind, Male Tabaxi Paladin 1
Medium (6'2") Tabaxi, Neutral Evil (CR 1)
Armor Class 7
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)5 (-3) 8 (-1)13 (+1) 13 (+1)15 (+2)
Skills Animal Handling +3, Intimidation +4
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +0 / 1d4-2, Ranged -1 / 1d4-3, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 30 gp. 1 Masterwork Artisan’s tools.


Social Check DCs

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