Azzakh Zzzxaaxthroth, Male Dragonborn [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'8" has a big stupid grin on his face most of the time. He wears loose pants and a collared shirt complete with sweater beneath his coat. He keeps his red crest in a pixie cut. He has a tattooed face.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is harsh and unforgiving.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Merchant arts, while his mother instructed him in etiquette, music and courtly manner. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Merchant work with an outfit from a few towns over. Merchant work suited him well, and with each successful project, he earned more gold and more respect from his peers. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: To settle down with his crush; and he's repulsed by the pc
Flaws: Antagonistic. Bonds: Job, Rich, Attractive, Has a crush. Occupation: Merchant
Voice: Hollow voice
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 9 (-1) | 5 (-3) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 30 pp.
Vrondiss Shestendeliath, Male Dragonborn [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is well dressed, constantly wearing a black suit, grey shirt, and yellow tie. His blue crest is greasy and uncared for. His eyes, though not visible through his cowl, are gold.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: The child of southern immigrants he idolized his mother. A gypsy cursed him at a young age, leading to his ugly appearance. He moves from town to town, unable to find a place to settle.
Motivation: A need for knowledge about a nearby landmark; and wants to have a good time and be beloved
Ideals: Persistence, Optimist. Flaws: Ugly. Bonds: Immigrant. Occupation: Fortune-teller
Voice: Soft and melodious
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Good (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 10 (+0) | 12 (+1) | 10 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 10000 cp. 1 Masterwork Artisan’s tools.
Dondon Hogcollar, Male Halfling [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He tends to wear a large white jacket. He has a long auburn beard with little hanging trinkets. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Dondon was born with his mother's beautiful face. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Being a Masseuse kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He is greedy; and he has comitted a past crime that haunts him to this day
Flaws: Antagonistic. Bonds: Immigrant, Attractive, Criminal record, Mentor, Rich. Occupation: Masseuse
Voice: Smoker's lung
Attributes [hide]
Small (2'11") Halfling, Neutral Evil (CR 1)
Armor Class 15
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 18 (+4) | 12 (+1) | 14 (+2) | 4 (-3) | 13 (+1) |
Senses Passive Perception 7
Languages Common, Halfling, Terran, Abyssal
Attacks Melee +0 / 1d4-2, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 30 gp.
Heward Kenley, Male Human [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is golden and curly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Heward enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born in the east, but his parents moved at a very young age to the west. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He hasn't been sleeping well lately.
Motivation: To get a good night's sleep; and to unite with his sister
Flaws: Insomniac, Hedonist. Bonds: Attractive, Family, Immigrant. Occupation: Carpenter
Voice: Posh accent
Attributes [hide]
Medium (5'0") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 8 (-1) | 9 (-1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
Possessions: 110 gp.
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