Merla Tealeaf, Female Halfling [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She likes to wear ponchos typically of a light red in addition to tight pants. Her silver hair is heavily combed to the left. Her eyes are a pleasant violet.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is able to fit into much smaller and tighter spaces than normal.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She took every job she could get her hands on, but the opportunities for Halflings in the west were limited. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Merla fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: A need for knowledge about a nearby landmark; and she's looking for her big break
Ideals: Athletic, Gifted, Fighting. Flaws: Antagonistic. Bonds: Immigrant, Adventurer. Occupation: Herbalist
Voice: Jamaican accent
Attributes [hide]
Small (2'11") Halfling, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 14 (+2) | 9 (-1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +1
Possessions: 300 gp.
Dariff Burrowfound, Female Dwarf [Permalink]
Personal [hide]
Description: She wears brown trousers with blue and brown striped suspenders. She wears various colorful collared shirts. She is physically well-built. Her hair is short and black. Her blue eyes have a joyful gleam in them most of the time.
Personality: Calm and collected, she is a well trained Shepherd. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: She was born in the west, but her parents moved at a very young age to the north. A few years later when the north was not economically sound they moved to her current location. She now travels the world, in search of power and loot.
Motivation: Sabotage a competitor; and her relatives are trying to arrange a marriage
Bonds: Job, Adventurer, Immigrant, Family. Occupation: Shepherd
Voice: Spanish accent
Attributes [hide]
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 18 (+4) | 12 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Auran
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 260 gp. 1 Chain shirt.
Jade In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman stands a little under 5'11" and is a bit bulky. She is very muscular particularly in the legs. She is armored in gleaming platemail with gilded edges. A flowing pastel cape and mantle trimmed with soft black waves gently in the breeze. Her fur is greying and her face has many wrinkles. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She can speak with the recently deceased. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: She was born blind and as such lacked many opportunities for work. Her parents enrolled her in a Sorcerer school at a young age so that she could practice her psionic talents. She was always very intelligent and has formed a secret society of freemasons.
Motivation: She is greedy; and she has money and likes to spend it
Ideals: Gifted, Philantrophist. Flaws: Disease, Secretive. Bonds: Rich. Occupation: Crown-heir
Voice: Boston accent
Attributes [hide]
Medium (5'11") Tabaxi, Chaotic Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 14 (+2) | 9 (-1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 70 gp.
Mardnab Oomtrowl, Female Gnome [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a sweet of some kind. She wears a tight fitting blue shirt and pants, marred by sweets. Her chestnut hair is styled in orderly dreadlocks. Her eyes are gray and beady.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: She was born the only child of a wealthy merchant. She made a point of taking high paying jobs and getting most of it up front. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: She wants to meet her childhood hero; and further expansion of business
Ideals: Entrepeneur. Flaws: Ugly, Fearful. Bonds: Job, Adventurer. Occupation: Ruler
Voice: Soft and mumbly
Attributes [hide]
Small (3'2") Gnome, Neutral Evil (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 16 (+3) | 15 (+2) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Gnome, Goblin, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 130 gp.
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