Thea Tealeaf, Female Halfling [Permalink]
Personal [hide]
Description: She wears suspenders and red workpants. Her shirt is grey, and she wears a heavy red leather apron most of the time. She has a moderate pudge and is not very fit. She has shaved her head bald. She wears large thick round spectacles.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-brother.
History: She was born several months after her father was called into army service. She was an apprentice working in her father's forge. She has since lost track of the people in her past.
Motivation: To protect her home; and further expansion of business
Ideals: Disciplined. Bonds: Family, Military, Job, Guardian. Occupation: Bowyer
Voice: Slow speaker
Attributes [hide]
Small (2'9") Halfling, Lawful Good (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 10 (+0) | 6 (-2) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
Possessions: Just what you see.
Gynnie Thorngage, Female Halfling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears very tight pants and wife beaters, though occasionally she sports a white coat. Her hair, while still mostly red, has prominent grey streaks. Her green eyes dart from person to person to random spaces in the air.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is obsessed with finding treasure.
History: From birth she was tutored by a cruel and relentless mentor. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Sculptor. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she is a bit of a kleptomaniac
Bonds: Job, Adventurer, Mentor, Criminal record. Occupation: Sculptor
Voice: Posh accent
Attributes [hide]
Small (2'11") Halfling, True Neutral (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 10 (+0) | 14 (+2) | 6 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Halfling, Goblin, Terran
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 190 gp.
Torinn Bhenkumbyrznaax, Male Dragonborn [Permalink]
Personal [hide]
Description: 6'5" and lanky with angular features, he is an attractive figure. He prefers to wear black pants and tee shirts. He sports a flattop crest cut. His eyes are red and catlike.
Personality: He is witty, but his monotone delivery comes off as unnerving He always tries to repair and not replace. It was this mentality that drove him into the Scribe business.
History: He was born on a small isolated farm. His family was turned out during the war. He and his family wandered east to less war torn lands. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He feels the way he acts is they only way to get by in the world; and he feels that his past leaves him morally obligated to help
Ideals: Joker, Persistence. Flaws: PTSD. Bonds: Attractive, Nature. Occupation: Scribe
Voice: Hollow voice
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 10 (+0) | 12 (+1) | 9 (-1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
Possessions: 3000 cp. 2 Alchemist’s fire.
Adelaide Melancon, Female Human [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she tends to wear a large brown jacket. Her small hat is riddled with cuts and holes. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She uses divination through singing.
History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Cursed with lycanthropy at a very young age, Adelaide has worked very hard to control her curse. She moves from town to town, unable to find a place to settle.
Motivation: Retire the richest woman in the east; and she is unsatisfied with her job
Ideals: Gifted, Entrepeneur. Flaws: Ugly, Disease. Bonds: Job, Immigrant. Occupation: Weaver
Voice: Relaxed voice
Attributes [hide]
Medium (5'2") Human, Lawful Neutral (CR 1)
Armor Class 7
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 5 (-3) | 12 (+1) | 11 (+0) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged -1 / 1d4-3, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 60 gp.
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