Mamnen Conviction, Male Tiefling [Permalink]
Personal [hide]
Description: This exceptionally lanky man is well dressed, but even with his fine clothing he looks run-down. His red hair is braided into rings. His red eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. A true patriot, Mamnen would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: His mother raised him in a mountain cabin. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sage. He has set out to sabotage the competition.
Motivation: A deep hatred of illithids; and balancing his hectic life and new sage responsibilities is difficult
Flaws: Antagonistic. Bonds: Military, Nature, Job, Enemies. Occupation: Sage
Voice: Raspy
Attributes [hide]
Medium (6'9") Tiefling, Lawful Evil (CR 1)
Armor Class 10
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 7 (-2) | 16 (+3) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Abyssal, Ignan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 sp.
Tippletoe Fiddlefen, Female Gnome [Permalink]
Personal [hide]
Description: She wears rags and sports a simple walking cane. She is bristling with hidden weapons, mostly axes and greataxes. She sports golden long hair. Her blue unseeing eyes seem to look past you.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-brother.
History: She served in the navy to pay for her family's outstanding loans. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She has been saving her money to try and buy her brother's freedom.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and regain custody of her daughter
Ideals: Joker. Flaws: Disease. Bonds: Poor, Criminal record, Family, Military. Occupation: Navigator
Voice: Prounounces S like Z
Attributes [hide]
Small (3'2") Gnome, True Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 10 (+0) | 10 (+0) | 12 (+1) | 6 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Gnome, Elven
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 120 gp.
Vistra Fallack, Female Dwarf [Permalink]
Personal [hide]
Description: She is a husky woman, who wears a weathered and beat up set of banded mail beneath an oversized brown coat. Her black hair is thinning but still full. Her eyes are brown and beady.
Personality: Aggressive, abrasive, and angry, Vistra embodies much of what other species detest in the Dwarves. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: Her parents moved while she was still in utero so she is the first generation to be born here. A few years later when the east was not economically sound they moved to her current location. She left for the west, certain she would find work there.
Motivation: She's repulsed by the PC; and her spouse's relatives view her with great suspicion
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Gardener
Voice: Voice breaks
Attributes [hide]
Medium (3'11") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 10 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 8 (-1) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 9000 cp. 1 Masterwork Artisan’s tools.
Tim Conway, Male Half-Elf [Permalink]
Personal [hide]
Description: A plain young-adult man, he tends to wear a violet poncho over his likewise colored trousers and shirt. His black hair is lengthy and is close to two feet long. He wears an eyepatch.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is skeptical of what others tell him and is slow to trust.
History: He comes from a rich southern family. He was an athlete and attended two major summer competitions. He never won. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tim fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to work out more often.
Ideals: Fighting, Athletic. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Bowyer
Voice: Relaxed voice
Attributes [hide]
Medium (5'9") Half-Elf, Lawful Good (CR 2)
Armor Class 11
Hit Points 19 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 12 (+1) | 9 (-1) | 17 (+3) | 6 (-2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 260 gp.
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