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NPC Generator

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Advanced [show]


Bucklal Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears a red vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his red boots flare out at the collars. His skin is also unnaturally pale. His auburn hair is unkempt and raggedy. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He has always had a great fascination with Dragonborn culture. He can't help but pocket interesting objects he comes across

History: Bucklal was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He has recently gotten a pet goose that steals things from people.

Motivation: Seeks redemption; and a rival would like him out of the picture

Flaws: Ugly, Addict, Racist. Bonds: Poor, Criminal record. Occupation: Soapmaker

Voice: Smooth and feminine

Attributes [hide]

Bucklal Warmwater, Male Halfling Druid 2
Small (3'3") Halfling, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 6 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 6 (-2)12 (+1) 8 (-1)10 (+0)
Skills Investigation +3, Stealth +4
Senses Passive Perception 9
Languages Common, Halfling, Goblin
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 390 gp.


Social Check DCs


Ur-Edin Chatham, Male Half-Orc [Permalink]

Personal [hide]

Description: An older man who wears professional attire, he is not a threatening figure. He has black hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. As long as the job gets done he does not care how it got done.

History: He was always a brilliant, if unscrupulous mind. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and to share knowledge with the world

Ideals: Optimist, Professionalism, Logical. Flaws: Insane. Bonds: Attractive. Occupation: Architect

Voice: High pitched, excited

Attributes [hide]

Ur-Edin Chatham, Male Half-Orc Cleric 2
Medium (5'8") Half-Orc, Neutral Evil (CR 2)
Armor Class 9
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 7 (-2)13 (+1) 12 (+1)10 (+0)
Skills Animal Handling +3, Performance +2
Senses Passive Perception 11
Languages Common, Orc, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 320 gp.


Social Check DCs


Fragrant In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears very tight pants and wife beaters, though occasionally he sports a brown coat. He has done his best to style his brown fur to look like a famous performer. His half smiles and amber eyes are beguiling and draw you in.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He takes great joy in being the best Assassin in town.

History: He was born in the west. Like his mother and his sister before him, after school he went straight into learning to become a Assassin. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To reunite with his absent mother; and to unite with his sister

Ideals: Entrepeneur. Bonds: Attractive, Job, Immigrant, Family. Occupation: Assassin

Voice: Ums and uhs a lot

Attributes [hide]

Fragrant In the Morning, Male Tabaxi Barbarian 1
Medium (6'3") Tabaxi, Lawful Evil (CR 1)
Armor Class 12
Hit Points 11 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 8 (-1)8 (-1) 14 (+2)7 (-2)
Skills Nature +1, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 90 gp. 1 Masterwork Common Melee.


Social Check DCs


Gerard Hastings, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'4". He wears suspenders and brown workpants. His shirt is white, and he wears a heavy brown leather apron most of the time. His hair is brown and very short. He has gleaming, smiling violet eyes.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was born blind and as such lacked many opportunities for work. Gerard abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is not mentally stable, and does not behave rationally; and a need for knowledge about a nearby landmark

Flaws: Antagonistic, Disease, Insane. Bonds: Attractive, Adventurer. Occupation: Crown-heir

Voice: High pitched and raspy

Attributes [hide]

Gerard Hastings, Male Human Fighter 1
Medium (6'4") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 9 (-1)13 (+1) 7 (-2)9 (-1)
Skills Perception +0, Performance +1
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 20 gp. Peridot (30 gp).


Social Check DCs

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