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NPC Generator

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Advanced [show]


Shamil Cobblelob, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her hair, while still mostly black, has prominent grey streaks. Her blue eyes have a joyful gleam in them most of the time.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: She was born several months after her mother was called into army service. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Sage. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Sabotage a competitor; and she is unsatisfied with her job

Ideals: Impeccable, Logical. Bonds: Rich, Military, Job. Occupation: Sage

Voice: Tuts and clicks tongue

Attributes [hide]

Shamil Cobblelob, Female Gnome Aristocrat 1
Small (3'5") Gnome, True Neutral (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)6 (-2) 14 (+2)10 (+0) 12 (+1)8 (-1)
Skills Deception +1, Perception +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1

Possessions: 2000 cp.


Social Check DCs


Gurdis Trueanvil, Female Dwarf [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears grey robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a glaive, but if one is not available she will default to her trident, and is pretty ugly. With bright red hair. Her eyes, though not visible through her cowl, are amber.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She plays an instrument quite well.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Cursed with lycanthropy at a very young age, Gurdis has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: A deep hatred of gnolls; and a need for knowledge about a nearby landmark

Ideals: Disciplined, Artistic. Flaws: Ugly, Disease. Occupation: Tanner

Voice: Sounds elderly

Attributes [hide]

Gurdis Trueanvil, Female Dwarf Aristocrat 1
Medium (4'0") Dwarf, Lawful Good (CR 1)
Armor Class 8
Hit Points 5 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 5 (-3)8 (-1) 14 (+2)13 (+1)
Skills Persuasion +3, Stealth +0
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0

Possessions: Just what you see.


Social Check DCs


Caeldrim Ilphelkiir, Male Half-Elf [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a violet cloak and cross-gartered blue stockings. He wears his red hair up in a very large beehive style do. He has amber eyes and a violet hat with a blue feather.

Personality: Caeldrim speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is afraid of women and trembles around them

History: Caeldrim was raised in a hard working conservative environment. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Caeldrim took refuge in the large cave and found the beat up nunchaku and armor he uses now. He became a Shepherd soon after.

Motivation: Balancing his hectic life and new Shepherd responsibilities is difficult; and he is unsatisfied with his job

Ideals: Impeccable. Flaws: Shy. Bonds: Attractive, Job, Nature. Occupation: Shepherd

Voice: Hard of hearing, loud

Attributes [hide]

Caeldrim Ilphelkiir, Male Half-Elf Barbarian 1
Medium (5'8") Half-Elf, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 13 (+1)8 (-1) 13 (+1)12 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 30 gp. Brass mug with jade inlays (100 gp).


Social Check DCs


Marigold Shadowquick, Female Halfling [Permalink]

Personal [hide]

Description: 2'9" and lanky with angular features, she is an attractive figure. She wears white robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a bastard sword, but if one is not available she will default to her crossbow. Her hair is greying and her face has many wrinkles. She has a tattooed face.

Personality: A skeptical and narcissistic woman, Marigold's first love is herself. Her second love is also herself. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: The child of southern immigrants she idolized her father. Marigold was born on a far southern island where she grew up under the tutelage of her father, an expert Body Guard. She was granted martial powers by her dying brother.

Motivation: Nothing but the best is good enough for her; and several ex partners dislike her way of doing things and want revenge

Ideals: Impeccable, Gifted. Bonds: Attractive, Immigrant. Occupation: Body Guard

Voice: Stutters

Attributes [hide]

Marigold Shadowquick, Female Halfling Bard 1
Small (2'9") Halfling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 14 (+2)11 (+0) 14 (+2)11 (+0)
Skills Intimidation +2, Survival +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1020

Possessions: 6000 cp.


Social Check DCs

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