Gynnie Shadowquick, Female Halfling [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a white vest with golden trim over her white shirt. Her blue leather gloves and pants are well-kept, and her white boots flare out at the collars. Her hair is brown and curly. She wears round tiny glasses practically rammed into her face.
Personality: A skeptical and narcissistic woman, Gynnie's first love is herself. Her second love is also herself. She is frequently practicing swordplay.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. A freak accident while working with her Spice Merchant mother left her crippled. She left for the south, certain she would find work there.
Motivation: She doesn't get along with people that don't share her tastes; and to get a good night's sleep
Ideals: Impeccable. Flaws: Disease, Insomniac. Bonds: Immigrant, Military. Occupation: Engraver
Voice: Sounds elderly
Attributes [hide]
Small (2'8") Halfling, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 6 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 8 (-1) | 13 (+1) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Halfling, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 50 gp.
Right-Handed Fang, Female Tabaxi [Permalink]
Personal [hide]
Description: This tall, slender woman wears a pastel coat over a grey low-cut shirt, and a small hat upon her head. Her black fur is heavily combed to the right. Her otherwise smooth face is marked with small tiny scars.
Personality: She snorts whenever she laughs or is feeling confident. She believes the world needs to unite to get rid of gnolls once and for all.
History: Born to a pair of adventurers, Right-Handed grew up listening to her mother's many stories. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: To reunite with her old friends; and she wants nothing more than to rejoin the army
Bonds: Enemies, Adventurer, Criminal record, Military. Occupation: Beggar
Voice: Jittery and nervous
Attributes [hide]
Medium (6'3") Tabaxi, True Neutral (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 12 (+1) | 8 (-1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp. 1 Masterwork Musical instrument. 1 Simple lock.
Adam Cooper, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His hair is always cut to a buzz. His blue eyes dart from person to person.
Personality: He is happy with his job as a Detective. He turns his eye from what people do, preferring to live and let live. He is skeptical of what others tell him and is slow to trust.
History: He was born into a rich family. His father had invested heavily in several trade routes and wanted him to inherit them. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To prove his worth to the world; and wants to open a new tavern
Flaws: Shy, Disease, Impulsive. Bonds: Job, Rich. Occupation: Detective
Voice: Low range voice
Attributes [hide]
Medium (5'1") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 7 (-2) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 100 sp. 1 Backpack.
Ulfgar Torunn, Male Dwarf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He is wearing colorful clothing, dressed as a Engraver. His long auburn hair reaches down to his waist. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He acts crazy and hedonistic. He also hits on women, regardless of circumstances.
History: The child of western immigrants he idolized his father. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Ulfgar took refuge in the ruined castle and found the beat up hammer and armor he uses now. He moves from town to town, unable to find a place to settle.
Motivation: Wants a kiss; and someone believes him a fraud
Flaws: Hedonist. Bonds: Has a crush, Immigrant, Nature, Enemies. Occupation: Engraver
Voice: Scratchy, weak
Attributes [hide]
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 8
Hit Points 9 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 12 (+1) | 10 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0
Possessions: 1 Masterwork Light wooden shield.
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