Tricking Of Dragons, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears many layers of old clothing at all times, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'11" when asserting herself. Her lavender fur, when down, is lengthy. Her hazel eyes are slightly larger than normal.
Personality: Aggressive, abrasive, and angry, Tricking embodies much of what other species detest in the Tabaxis. She is a logical person and will generally grow upset if things defy logic and science.
History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. There was a wharf not far from home where she often wandered off to fish. After a long history of fighting, Tricking and her spouse have recently divorced.
Motivation: To share knowledge with the world; and revenge
Ideals: Logical, Artistic. Flaws: Ugly, Antagonistic. Bonds: Poor, Nature. Occupation: Barber
Voice: Jittery and nervous
Attributes [hide]
Medium (5'11") Tabaxi, Neutral Good (CR 1)
Armor Class 11
Hit Points 1 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 4 (-3) | 14 (+2) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Aquan, Auran
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
Possessions: 30 gp. Tiger eye turquoise (5 gp).
Seebo Shadowcloak, Male Gnome [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he is well dressed, constantly wearing a tan suit, grey shirt, and green tie. He wears his red hair down. His eyes are hazel and catlike.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. Around other people he will do his best to conceal his emotions and appear jolly.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. He was granted druidic powers by his dying brother.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and to share knowledge with the world
Ideals: Opinionated, Artistic, Gifted. Flaws: Shy. Occupation: Mayor
Voice: High pitched, excited
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 1)
Armor Class 12
Hit Points 8 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 6 (-2) | 13 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Giant
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: Just what you see.
Pijjirik Wystongjiir, Male Dragonborn [Permalink]
Personal [hide]
Description: This slender man stands about 6'4". He very much looks the part of a Bowyer. His brass crest is greasy and uncared for. His red eyes have a joyful gleam in them most of the time.
Personality: Pijjirik hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He is obsessed with finding treasure.
History: Pijjirik was born into a poor family. Growing up, he dreamt of becoming a Warlock, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warlock in service of a powerful lord somewhere. He was an adventurer many years ago and he formed a blood bond with his Tiefling companion (his 'brother'). He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Artistic. Flaws: Ugly. Bonds: Job, Adventurer, Poor. Occupation: Bowyer
Voice: Russian accent
Attributes [hide]
Medium (6'4") Dragonborn, Neutral Good (CR 2)
Armor Class 10
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 11 (+0) | 5 (-3) | 14 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 500 sp. 1 Half-Plate.
Patrick Denholm, Male Human [Permalink]
Personal [hide]
Description: He is renowned for his bright grey suits and hats. His attire stands in sharp contrast to his hand crossbow, which is beautifully polished and possesses an ornate carving of a dagger on it. His blonde hair is still thick. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Animals are drawn to him, and he is able to talk to them.
History: He was born in the south, but his parents moved at a very young age to the west. When Patrick reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has worked as a Brewer like his mother before him.
Motivation: He seems to be bored by most things; and he is content
Ideals: Gifted. Flaws: Mundane. Bonds: Job, Immigrant, Military. Occupation: Brewer
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 9 (-1) | 12 (+1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +3
Possessions: 600 sp.
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