Dell Bigheart, Female Halfling [Permalink]
Personal [hide]
Description: She typically wears a sleeveless long coat of deep red leather and dull black iron scale mail. Her silver hair has been sun bleached extensively. Her brown eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: Overbrimming with self-confidence, Dell isn't afraid of most anything. She has a strong dislike to people who do not believe in Halfling unity. She feeds upon the attention of others.
History: She was raised by priests from a young age. She went to a religious school and was inspired by the priests there in charitable deeds. She's since become an addict/alcoholic.
Motivation: She feels the way she acts is they only way to get by in the world; and her religion dominates her actions
Ideals: Impeccable. Flaws: Addict. Bonds: Attractive, Religious, Mentor. Occupation: Priest
Voice: Deep voice with rolling R's
Attributes [hide]
Small (2'11") Halfling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 11 (+0) | 11 (+0) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 1 Masterwork Uncommon Weapon.
Shamil Offund, Female Gnome [Permalink]
Personal [hide]
Description: This dark-skinned female is wearing the road beaten gear of a warrior. She is tall, broad shouldered and powerfully built. Her golden hair is knotted and matted. This violet eyed westerner is not easily forgotten.
Personality: She is irascible and easily irritated. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.
History: Shamil hails from a village terrorized by goblins. Because her mother participated in the massacre of their homeland, goblins burned their ranch to the ground and forced them out. She was preparing to flee to the west, but the outbreak of war prevented her and her father from journeying west to reunite her family. She used her abilities to travel the world and help people.
Motivation: She is content; and revenge
Ideals: Fighting, Philantrophist. Flaws: Antagonistic, Mundane. Bonds: Immigrant, Enemies. Occupation: Carpenter
Voice: Strong lisp
Attributes [hide]
Small (3'2") Gnome, True Neutral (CR 1)
Armor Class 8
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 5 (-3) | 11 (+0) | 10 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged -1 / 1d4-3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 1000 cp.
Antinua Firahel, Female Half-Elf [Permalink]
Personal [hide]
Description: She very much looks the part of a Guard. Her moppish auburn hair is in a traditional bowl cut. She is very pretty but has cold, dead eyes.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She feeds upon the attention of others.
History: Born to a pair of adventurers, Antinua grew up listening to her father's many stories. From her teen years she was always beautiful and desirable, so people have always doted on her. She has been saving her money to try and buy her sister's freedom.
Motivation: To be a Fortune-teller again; and her spouse's relatives view her with great suspicion
Ideals: Disciplined. Bonds: Job, Attractive, Adventurer, Family. Occupation: Guard
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'7") Half-Elf, True Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 12 (+1) | 13 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: Jade (150 gp).
Ortegar Greenbottle, Male Halfling [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of strength around his neck, and a halberd on his belt. His head has been shaved. His amber eyes dart from person to person.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Born in a small village he learned the ways of the warrior from his father. Through the years after Ortegar was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Ortegar's father didn't care for him much, and the feeling was mutual. He used his abilities to travel the world and help people.
Motivation: Wants his loneliness to end.
Ideals: Fighting, Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Has a crush. Occupation: Mercenary
Voice: Middle-eastern accent
Attributes [hide]
Small (3'4") Halfling, True Neutral (CR 2)
Armor Class 14
Hit Points 14 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 7 (-2) | 5 (-3) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 140 gp. 1 Average lock.
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